1020/222719 [101C] Ninja Ripper 1.5.2 x64
1020/222719 [101C] © 2004-2016 black_ninja

1020/222719 [101C] LOG START

1020/222719 [101C] Inject mode: "intruder"
1020/222719 [101C] Texture downscale max width : 4096
1020/222719 [101C] Texture downscale max height: 4096
1020/222719 [101C] Texture downscale value: 2
1020/222719 [101C] Forced dll load mode disabled

1020/222719 [101C] LdrLoadDll hooked. Target: 0x0000000077555BE0
1020/222719 [101C] LdrUnloadDll hooked. Target: 0x0000000077552170
1020/222719 [101C] CreateProcessA hooked. Target: 0x00000000774AAFC0
1020/222719 [101C] CreateProcessW hooked. Target: 0x00000000774305E0
1020/222719 [101C] CreateProcessAsUserW hooked. Target: 0x000007FEFE5BE47C
1020/222719 [101C] CreateProcessWithLogonW hooked. Target: 0x000007FEFE620F80
1020/222719 [101C] CreateProcessWithTokenW hooked. Target: 0x000007FEFE620F10
1020/222719 [101C] D3D9 ripper init
1020/222719 [101C] Direct3DCreate9 hooked. Target: 0x000007FEF13A96B0
1020/222719 [101C] Direct3DCreate9Ex hooked. Target: 0x000007FEF1372460
1020/222719 [101C] D3D11 ripper init
1020/222719 [101C] D3D11CreateDeviceAndSwapChain hooked. Target: 0x000007FEF04800F8
1020/222719 [101C] D3D11CreateDevice hooked. Target: 0x000007FEF0480090
1020/222719 [101C] DXGI init
1020/222719 [101C] CreateDXGIFactory hooked. Target: 0x000007FEF976DC88
1020/222719 [101C] CreateDXGIFactory1 hooked. Target: 0x000007FEF976DE10
1020/222721 [101C] CreateDXGIFactory1()
1020/222721 [101C] IDXGIFactory_QueryInterface hooked. Target: 0x000007FEF97738FC
1020/222721 [101C] IDXGIFactory1_CreateSwapChain hooked. Target: 0x000007FEF977132C
1020/222721 [101C] D3D11CreateDeviceAndSwapChain() return: 0x00000000
1020/222721 [101C] ID3D11DeviceContext_Draw hooked. Target: 0x000007FEF0536EE0
1020/222721 [101C] ID3D11DeviceContext_DrawAuto hooked. Target: 0x000007FEF0564B50
1020/222721 [101C] ID3D11DeviceContext_DrawIndexed hooked. Target: 0x000007FEF0536EC0
1020/222721 [101C] ID3D11DeviceContext_DrawIndexedInstanced hooked. Target: 0x000007FEF0550FF0
1020/222721 [101C] ID3D11DeviceContext_DrawIndexedInstancedIndirect hooked. Target: 0x000007FEF0538CA0
1020/222721 [101C] ID3D11DeviceContext_DrawInstanced hooked. Target: 0x000007FEF05626C0
1020/222721 [101C] ID3D11DeviceContext_ClearRenderTargetView hooked. Target: 0x000007FEF0552F30
1020/222721 [101C] ID3D11DeviceContext_PSSetShaderResources hooked. Target: 0x000007FEF0536B30
1020/222721 [101C] ID3D11Device_CreateInputLayout hooked. Target: 0x000007FEF048B590
1020/222721 [101C] ID3D11Device_CreateVertexShader hooked. Target: 0x000007FEF048A3BC
1020/222721 [101C] ID3D11Device_CreatePixelShader hooked. Target: 0x000007FEF048B064
1020/222721 [101C] ID3D11Device_CreateGeometryShader hooked. Target: 0x000007FEF048AA6C
1020/222721 [101C] ID3D11Device_CreateGeometryShaderWithStreamOutput hooked. Target: 0x000007FEF048ACB0
1020/222721 [101C] D3D11CreateDevice() return: 0x00000000
1020/222722 [101C] IDXGIFactory_CreateSwapChain()
1020/222722 [101C] IDXGIFactory_QueryInterface(IID_IDXGIFactory)
1020/222722 [101C] IDXGISwapChain_Present hooked. Target: 0x000007FEF977B2F8
1020/222753 [0858] ID3D11DeviceContext_Draw hooked. Target: 0x000007FEF0584530
1020/222753 [0858] ID3D11DeviceContext_DrawAuto hooked. Target: 0x000007FEF05841C0
1020/222753 [0858] ID3D11DeviceContext_DrawIndexed hooked. Target: 0x000007FEF0584450
1020/222753 [0858] ID3D11DeviceContext_DrawIndexedInstanced hooked. Target: 0x000007FEF0584270
1020/222753 [0858] ID3D11DeviceContext_DrawIndexedInstancedIndirect hooked. Target: 0x000007FEF05840E0
1020/222753 [0858] ID3D11DeviceContext_DrawInstanced hooked. Target: 0x000007FEF0584360
1020/222753 [0858] ID3D11DeviceContext_ClearRenderTargetView hooked. Target: 0x000007FEF0583790
1020/222818 [0858] Frame Start...#00
1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222819 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8G8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 256
1020/222819 [0858] Height   : 256
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8_UNORM
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 256
1020/222819 [0858] Height   : 256
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 4
1020/222819 [0858] Height   : 4
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 972
1020/222819 [0858] Height   : 545
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x000000A8
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 1
1020/222819 [0858] Height   : 1
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 243
1020/222819 [0858] Height   : 136
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x000000A8
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC4_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 2048
1020/222819 [0858] Height   : 1024
1020/222819 [0858] MipLevels: 12
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC4_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC4_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 512
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 10
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC4_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #8 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 192
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #9 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 4032
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #10 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 192
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #11 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 192
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #12 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 4
1020/222819 [0858] Height   : 4
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #13 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 1944
1020/222819 [0858] Height   : 1091
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x000000A8
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #14 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC6H_UF16
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 64
1020/222819 [0858] Height   : 64
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC6H_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #15 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 128
1020/222819 [0858] Height   : 128
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000028
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #16 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0000.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222819 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0001.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 31047, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=10349
VertexCnt=17234
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0002.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 354, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=118
VertexCnt=136
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0003.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6756, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2252
VertexCnt=3694
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0004.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 15807, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=5269
VertexCnt=4299
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0005.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4509, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1503
VertexCnt=3057
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0006.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 41577, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=13859
VertexCnt=15572
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0007.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3861, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1287
VertexCnt=2063
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0008.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0009.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0010.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0011.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17145, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 88
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=5715
VertexCnt=5832
OutVertexSize=96
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0012.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1314, 17145, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 88
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=438
VertexCnt=443
OutVertexSize=96
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0013.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1308, 18459, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 88
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=436
VertexCnt=520
OutVertexSize=96
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0014.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=16
VertexCnt=28
OutVertexSize=56
1020/222819 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0015.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6969, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2323
VertexCnt=3213
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0016.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0017.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0018.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0019.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6606, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 56
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000955A9C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2202
VertexCnt=1351
OutVertexSize=64
1020/222819 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0020.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0021.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7008, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000959A2790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2336
VertexCnt=2316
OutVertexSize=72
1020/222819 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0022.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0023.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0024.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0025.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36399, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=12133
VertexCnt=24584
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0026.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 37836, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 104
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x0000000042C9F090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=12612
VertexCnt=7148
OutVertexSize=144
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222819 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 32
1020/222819 [0858] Height   : 32
1020/222819 [0858] Depth    : 32
1020/222819 [0858] MipLevels: 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0001_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0002_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0027.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 174, 354, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 14
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 15
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 14
1020/222819 [0858] Offset  : 72
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 15
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=58
VertexCnt=116
OutVertexSize=88
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 256
1020/222819 [0858] Height   : 256
1020/222819 [0858] MipLevels: 9
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 512
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 10
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 4
1020/222819 [0858] Height   : 4
1020/222819 [0858] MipLevels: 3
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 4
1020/222819 [0858] Height   : 4
1020/222819 [0858] MipLevels: 3
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0028.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 20, 0, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 4
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 1
1020/222819 [0858] InstanceDataStepRate: 1

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 5
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 1
1020/222819 [0858] InstanceDataStepRate: 1

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 6
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 1
1020/222819 [0858] InstanceDataStepRate: 1

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 7
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 48
1020/222819 [0858] InputSlotClass: 1
1020/222819 [0858] InstanceDataStepRate: 1

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 5
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 6
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 7
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 88
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 5
1020/222819 [0858] Offset  : 104
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 6
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 7
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 1024
1020/222819 [0858] Height   : 1024
1020/222819 [0858] MipLevels: 11
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0029.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 36
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 36
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 128
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 152
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 512
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 10
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0030.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30780, 3552, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 104
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=10260
VertexCnt=5351
OutVertexSize=144
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222819 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0031.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 104
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222819 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC7_UNORM_SRGB
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 64
1020/222819 [0858] Height   : 32
1020/222819 [0858] MipLevels: 7
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0032.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4230, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 36
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 4
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 40
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 36
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 40
1020/222819 [0858] Size    : 12
1020/222819 [0858] Type    : R32G32B32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 128
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 12
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 148
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 164
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x0000000042CA5BD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=1410
VertexCnt=1221
OutVertexSize=172
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 512
1020/222819 [0858] Height   : 512
1020/222819 [0858] MipLevels: 10
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0693_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0033.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6102, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 36
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 4
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 40
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 36
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 40
1020/222819 [0858] Size    : 12
1020/222819 [0858] Type    : R32G32B32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 128
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 4
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 12
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 148
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 164
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007E21AAD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222819 [0858] PrimitivesCount=2034
VertexCnt=1276
OutVertexSize=172
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222819 [0858] ---Resource format dump---
1020/222819 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222819 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222819 [0858] --------------------------
1020/222819 [0858] Width    : 1024
1020/222819 [0858] Height   : 1024
1020/222819 [0858] MipLevels: 11
1020/222819 [0858] ArraySize: 1
1020/222819 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222819 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222819 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222819 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222819 [0858] BindFlags: 0x00000008
1020/222819 [0858] CPUFlags : 0x00000000
1020/222819 [0858] MiscFlags: 0x00000000
1020/222819 [0858] --------------------------
1020/222819 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0714_0.dds
1020/222819 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222819 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222819 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222819 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222819 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222819 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222819 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222819 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222819 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222819 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222819 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222819 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222819 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222819 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222819 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222819 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222819 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0034.rip


1020/222819 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222819 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222819 [0858] Input primitive topology: TRIANGLELIST
1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TANGENT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 4
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 8
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDWEIGHT
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 12
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : BLENDINDICES
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : COLOR
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 20
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : PSIZE
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 24
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 0
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 28
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 32
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : TEXCOORD
1020/222819 [0858] Index    : 2
1020/222819 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222819 [0858] InputSlot: 0
1020/222819 [0858] AlignOffs: 36
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : POSITION
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 0
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] Element  : NORMAL
1020/222819 [0858] Index    : 1
1020/222819 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222819 [0858] InputSlot: 1
1020/222819 [0858] AlignOffs: 16
1020/222819 [0858] InputSlotClass: 0
1020/222819 [0858] InstanceDataStepRate: 0

1020/222819 [0858] ---Input vertex format dump---
1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 4
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 8
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 12
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 20
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : B8G8R8A8_UNORM
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 24
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R8G8B8A8_UINT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 28
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 0
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 36
1020/222819 [0858] Size    : 4
1020/222819 [0858] Type    : R16G16_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Type    : R32G32B32A32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] Stream  : 1
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 8
1020/222819 [0858] Type    : R32G32_FLOAT
1020/222819 [0858] 

1020/222819 [0858] -------------------------------
1020/222819 [0858] ---Output vertex format dump---
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 0
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TANGENT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 16
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 32
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: BLENDWEIGHT
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 48
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: BLENDINDICES
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 64
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: COLOR
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 80
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: PSIZE
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 96
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: UINT UINT UINT UINT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 0
1020/222819 [0858] Offset  : 112
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 120
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: TEXCOORD
1020/222819 [0858] SemIndex: 2
1020/222819 [0858] Offset  : 128
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] Semantic: POSITION
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 136
1020/222819 [0858] Size    : 16
1020/222819 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222819 [0858] Semantic: NORMAL
1020/222819 [0858] SemIndex: 1
1020/222819 [0858] Offset  : 152
1020/222819 [0858] Size    : 8
1020/222819 [0858] Types Dump: FLOAT FLOAT 
1020/222819 [0858] -------------------------------

1020/222819 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0035.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 7, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0036.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 26, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0037.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 26, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0038.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 15, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0039.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 6, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0040.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 59, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0041.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 14, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0042.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 86, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0043.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 261, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0044.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 68, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0045.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 146, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0046.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 22, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0047.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 75, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0048.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 54, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0049.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 51, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0050.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 9, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0051.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 24, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0052.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 14, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0053.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0054.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 152, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0055.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 48, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=56
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC7_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 64
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0056.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0057.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 10653, 1, 8547, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=3551
VertexCnt=10653
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 2048
1020/222820 [0858] MipLevels: 12
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0058.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0059.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 19, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0060.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 2, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0061.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 2, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D981350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=12
VertexCnt=28
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0062.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0063.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8166, 1, 6270, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2722
VertexCnt=7626
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0064.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 17, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D4895D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0065.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 64, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD601A50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0066.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6, 47, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007D981790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2
VertexCnt=6
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0067.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6, 214, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD601E90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0068.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 24, 192, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D489A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0069.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 4
1020/222820 [0858] Height   : 4
1020/222820 [0858] MipLevels: 3
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 84
1020/222820 [0858] Height   : 92
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000028
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 4
1020/222820 [0858] Height   : 4
1020/222820 [0858] MipLevels: 3
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0070.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1491_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 2048
1020/222820 [0858] MipLevels: 12
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1492_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1493_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 16128
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000028
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0071.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8547, 1, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2849
VertexCnt=2042
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1512_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 2048
1020/222820 [0858] MipLevels: 12
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1513_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1514_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0072.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2784, 1, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=928
VertexCnt=840
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1533_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1534_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1535_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0073.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6270, 1, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2090
VertexCnt=2053
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1533_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1534_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1535_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0074.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1491_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1492_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1493_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0075.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2691, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D61D390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=897
VertexCnt=1507
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1596_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1597_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1598_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 4
1020/222820 [0858] Height   : 4
1020/222820 [0858] MipLevels: 3
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1600_4.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1601_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0076.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4191, 2691, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D61D390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1397
VertexCnt=2246
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1617_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1618_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1619_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1600_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1601_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0077.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1485, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 56
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D9FE610 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=495
VertexCnt=941
OutVertexSize=64
1020/222820 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1638_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1639_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1640_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1642_4.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1643_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0078.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 735, 1, 2784, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=245
VertexCnt=735
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 2048
1020/222820 [0858] MipLevels: 4
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1660_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 4
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1642_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1643_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0079.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 300, 9, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 56
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD664A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=100
VertexCnt=200
OutVertexSize=128
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE336350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE336350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE336350 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE336350 Stride 64  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1680_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1681_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1642_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1643_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0080.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 300, 4, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 56
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD664A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=100
VertexCnt=200
OutVertexSize=128
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD6647D0 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16B850 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16B850 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16B850 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000BE16B850 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1680_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1681_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1642_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1643_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0081.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7854, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDWEIGHT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDINDICES
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 28
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 2
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 36
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 40
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 28
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 36
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 40
1020/222820 [0858] Size    : 12
1020/222820 [0858] Type    : R32G32B32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 8
1020/222820 [0858] Type    : R32G32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 128
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 12
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 148
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 164
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x0000000042C9FB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2618
VertexCnt=1674
OutVertexSize=172
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1722_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1723_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1724_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 64
1020/222820 [0858] Height   : 64
1020/222820 [0858] MipLevels: 7
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1725_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1727_5.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 2048
1020/222820 [0858] Height   : 2048
1020/222820 [0858] MipLevels: 12
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0082.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30852, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDWEIGHT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDINDICES
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 28
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 2
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 36
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 40
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 28
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 36
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 40
1020/222820 [0858] Size    : 12
1020/222820 [0858] Type    : R32G32B32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 8
1020/222820 [0858] Type    : R32G32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 128
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 12
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 148
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 164
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x0000000042CAFB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=10284
VertexCnt=5433
OutVertexSize=172
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1743_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1744_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 128
1020/222820 [0858] MipLevels: 8
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1745_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 128
1020/222820 [0858] MipLevels: 8
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1746_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1748_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0083.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8592, 34332, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDWEIGHT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDINDICES
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 28
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 2
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 28
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 8
1020/222820 [0858] Type    : R32G32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2864
VertexCnt=1927
OutVertexSize=144
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1764_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1765_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1766_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC6H_UF16
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 64
1020/222820 [0858] Height   : 64
1020/222820 [0858] MipLevels: 7
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC6H_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0084.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 21099, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1785_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1786_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1787_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 64
1020/222820 [0858] Height   : 64
1020/222820 [0858] MipLevels: 7
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1790_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0085.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20655, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1785_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1786_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1787_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1790_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0086.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20211, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1785_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1786_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1787_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1790_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0087.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 19767, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1785_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1786_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1787_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1790_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0088.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0089.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0090.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 408, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 56
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000951D4550 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=136
VertexCnt=216
OutVertexSize=64
1020/222820 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1911_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1913_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0091.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 40
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 56
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222820 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 32
1020/222820 [0858] Height   : 32
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1933_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 4
1020/222820 [0858] Height   : 4
1020/222820 [0858] MipLevels: 3
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1770_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0092.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDWEIGHT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : BLENDINDICES
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : PSIZE
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 28
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 2
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 28
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 8
1020/222820 [0858] Type    : R32G32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: BLENDWEIGHT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: BLENDINDICES
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: PSIZE
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 96
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 2
1020/222820 [0858] Offset  : 112
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222820 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1953_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1954_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1955_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1959_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0093.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0094.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0095.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0096.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=16
VertexCnt=28
OutVertexSize=56
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2037_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2041_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0097.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 10653, 1, 8547, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=3551
VertexCnt=10653
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1660_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2041_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0098.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1660_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2041_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0099.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1660_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2041_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0100.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8166, 1, 6270, 0, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 1
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 4
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 5
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 6
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 32
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 7
1020/222820 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222820 [0858] InputSlot: 1
1020/222820 [0858] AlignOffs: 48
1020/222820 [0858] InputSlotClass: 1
1020/222820 [0858] InstanceDataStepRate: 1

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 1
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Type    : R32G32B32A32_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 1
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 4
1020/222820 [0858] Offset  : 88
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 5
1020/222820 [0858] Offset  : 104
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 6
1020/222820 [0858] Offset  : 120
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 7
1020/222820 [0858] Offset  : 136
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=2722
VertexCnt=7626
OutVertexSize=152
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1660_1.dds
1020/222820 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1661_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2041_4.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0101.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 174, 354, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=58
VertexCnt=116
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222820 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222820 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0102.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1557, 396, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=519
VertexCnt=1105
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2163_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 1024
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2164_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2165_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 52
1020/222820 [0858] Height   : 52
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000028
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0103.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 2247, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=12
VertexCnt=36
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2184_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2185_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 512
1020/222820 [0858] MipLevels: 10
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2186_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 256
1020/222820 [0858] Height   : 256
1020/222820 [0858] MipLevels: 9
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2188_4.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 80
1020/222820 [0858] Height   : 76
1020/222820 [0858] MipLevels: 1
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000028
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 128
1020/222820 [0858] Height   : 128
1020/222820 [0858] MipLevels: 8
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2190_6.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0104.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1578, 2283, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222820 [0858] PrimitivesCount=526
VertexCnt=740
OutVertexSize=88
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2205_0.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2206_1.dds
1020/222820 [0858] ---Resource format dump---
1020/222820 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222820 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222820 [0858] --------------------------
1020/222820 [0858] Width    : 512
1020/222820 [0858] Height   : 1024
1020/222820 [0858] MipLevels: 11
1020/222820 [0858] ArraySize: 1
1020/222820 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222820 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222820 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222820 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222820 [0858] BindFlags: 0x00000008
1020/222820 [0858] CPUFlags : 0x00000000
1020/222820 [0858] MiscFlags: 0x00000000
1020/222820 [0858] --------------------------
1020/222820 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2207_2.dds
1020/222820 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222820 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222820 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222820 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222820 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222820 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222820 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222820 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222820 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222820 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222820 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222820 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222820 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222820 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222820 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0105.rip


1020/222820 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 26388, 2418, 0)
1020/222820 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222820 [0858] Input primitive topology: TRIANGLELIST
1020/222820 [0858] Element  : POSITION
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 0
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TANGENT
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 4
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : NORMAL
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 8
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : COLOR
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 12
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 0
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 16
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 14
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 20
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] Element  : TEXCOORD
1020/222820 [0858] Index    : 15
1020/222820 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222820 [0858] InputSlot: 0
1020/222820 [0858] AlignOffs: 24
1020/222820 [0858] InputSlotClass: 0
1020/222820 [0858] InstanceDataStepRate: 0

1020/222820 [0858] ---Input vertex format dump---
1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 4
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 8
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R8G8B8A8_UINT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 12
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : B8G8R8A8_UNORM
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 20
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] Stream  : 0
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 24
1020/222820 [0858] Size    : 4
1020/222820 [0858] Type    : R16G16_FLOAT
1020/222820 [0858] 

1020/222820 [0858] -------------------------------
1020/222820 [0858] ---Output vertex format dump---
1020/222820 [0858] Semantic: POSITION
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 0
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: TANGENT
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 16
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: NORMAL
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 32
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: UINT UINT UINT UINT 
1020/222820 [0858] Semantic: COLOR
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 48
1020/222820 [0858] Size    : 16
1020/222820 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 0
1020/222820 [0858] Offset  : 64
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 14
1020/222820 [0858] Offset  : 72
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] Semantic: TEXCOORD
1020/222820 [0858] SemIndex: 15
1020/222820 [0858] Offset  : 80
1020/222820 [0858] Size    : 8
1020/222820 [0858] Types Dump: FLOAT FLOAT 
1020/222820 [0858] -------------------------------

1020/222820 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=8796
VertexCnt=17269
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2205_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2206_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2207_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0106.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 285, 28806, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=95
VertexCnt=239
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2184_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2185_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2186_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2188_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2190_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0107.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 102, 29508, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=34
VertexCnt=72
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 2048
1020/222821 [0858] MipLevels: 12
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2268_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2269_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 128
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2270_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0108.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 348, 34098, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=116
VertexCnt=234
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0109.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4509, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=1503
VertexCnt=3057
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2268_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2269_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2270_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0110.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 90, 6879, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=30
VertexCnt=64
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2268_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2269_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2270_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0111.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 20460, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=6820
VertexCnt=12101
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2268_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2269_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2270_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0112.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 666, 792, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=222
VertexCnt=425
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2268_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2269_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2270_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0113.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 1458, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0114.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 114, 4680, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=38
VertexCnt=92
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2184_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2185_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2186_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2188_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2190_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0115.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1962, 4794, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=654
VertexCnt=940
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2205_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2206_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2207_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0116.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6375, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=2125
VertexCnt=2877
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1470_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1471_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1472_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1473_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0117.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 342, 6537, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=114
VertexCnt=170
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0118.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 10338, 20460, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=3446
VertexCnt=4995
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0119.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 354, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=118
VertexCnt=136
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2520_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2521_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2522_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0120.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1953, 34446, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=651
VertexCnt=1452
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2541_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2542_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2543_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2545_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 64
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 7
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2547_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0121.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=72
VertexCnt=103
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2563_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2564_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2563_1.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0122.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2031, 216, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=677
VertexCnt=1184
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2584_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0123.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 792, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=264
VertexCnt=375
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2563_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2564_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2563_1.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0124.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3186, 1494, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=1062
VertexCnt=1846
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2584_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0125.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 249, 30798, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=83
VertexCnt=138
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2646_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0126.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 132, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=44
VertexCnt=132
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0127.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222821 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2394_0.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2396_2.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2569_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0128.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 9987, 2340, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=3329
VertexCnt=2065
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2709_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2710_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2711_2.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2712_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2713_4.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2714_5.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2715_6.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #8 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #9 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0129.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2919, 12327, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=973
VertexCnt=569
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2730_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2731_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2732_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2712_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2713_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2714_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2715_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #9 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0130.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 264, 132, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=88
VertexCnt=86
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2751_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC5_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC5_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2752_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2753_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0131.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 387, 1953, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=129
VertexCnt=119
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2584_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2564_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0132.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 561, 15246, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=187
VertexCnt=223
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2562_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2584_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2564_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0133.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4488, 29610, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=1496
VertexCnt=3225
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2814_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2815_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2816_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2545_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0134.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2418, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=806
VertexCnt=1883
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2814_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2815_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2816_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2545_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0135.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 417, 29091, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=139
VertexCnt=210
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2856_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2857_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2858_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 2
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2860_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 64
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 7
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2862_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0136.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 162, 6375, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=54
VertexCnt=102
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2877_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2878_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2879_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2881_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0137.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 306, 6156, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=102
VertexCnt=92
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 2048
1020/222821 [0858] Height   : 128
1020/222821 [0858] MipLevels: 12
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2898_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2899_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2900_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 100
1020/222821 [0858] Height   : 112
1020/222821 [0858] MipLevels: 1
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000028
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0138.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 45, 40560, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=15
VertexCnt=25
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2163_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2164_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2165_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0139.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 201, 17817, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=67
VertexCnt=77
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2715_6.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0140.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1140, 1383, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=380
VertexCnt=520
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2961_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC5_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC5_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2962_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2963_2.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2964_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0141.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1713, 2913, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=571
VertexCnt=690
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2982_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2983_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2984_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2964_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0142.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 204, 4626, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=68
VertexCnt=72
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3003_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC5_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC5_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3004_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3005_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2964_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0143.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=2
VertexCnt=6
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3004_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3005_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2964_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2739_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2168_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0144.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2118, 18018, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=706
VertexCnt=877
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2709_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2710_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2711_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2712_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2713_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2714_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2715_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0145.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 56
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222821 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3066_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3067_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3068_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2715_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0146.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1161, 6, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=387
VertexCnt=555
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2982_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2983_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2984_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0147.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 1167, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=72
VertexCnt=76
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3003_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3004_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3005_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0148.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 225, 40335, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=75
VertexCnt=91
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2751_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2752_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2753_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0149.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 369, 2523, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=123
VertexCnt=136
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2751_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2752_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2753_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0150.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 21, 2892, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=7
VertexCnt=12
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2961_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2962_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2963_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0151.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 4830, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=12
VertexCnt=14
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3192_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3193_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3194_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0152.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 75, 4866, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=25
VertexCnt=63
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3213_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3214_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3215_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0153.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 342, 4941, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=114
VertexCnt=156
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3234_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3235_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3236_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0154.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 351, 40605, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=117
VertexCnt=200
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3234_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3235_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3236_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0155.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 873, 5283, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=291
VertexCnt=367
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3276_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3277_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3278_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0156.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 468, 40956, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=156
VertexCnt=229
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3276_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3277_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3278_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0157.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 11301, 6462, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=3767
VertexCnt=3747
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3318_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3319_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 64
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3320_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0158.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 41424, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3318_0.dds
1020/222821 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3319_1.dds
1020/222821 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3320_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0159.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 54, 17763, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=18
VertexCnt=22
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3360_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3361_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3362_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0160.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 534, 20136, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222821 [0858] PrimitivesCount=178
VertexCnt=268
OutVertexSize=88
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 1024
1020/222821 [0858] Height   : 1024
1020/222821 [0858] MipLevels: 11
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3381_0.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3382_1.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 512
1020/222821 [0858] Height   : 512
1020/222821 [0858] MipLevels: 10
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3383_2.dds
1020/222821 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 256
1020/222821 [0858] Height   : 256
1020/222821 [0858] MipLevels: 9
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3385_4.dds
1020/222821 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] ---Resource format dump---
1020/222821 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222821 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222821 [0858] --------------------------
1020/222821 [0858] Width    : 128
1020/222821 [0858] Height   : 128
1020/222821 [0858] MipLevels: 8
1020/222821 [0858] ArraySize: 1
1020/222821 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222821 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222821 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222821 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222821 [0858] BindFlags: 0x00000008
1020/222821 [0858] CPUFlags : 0x00000000
1020/222821 [0858] MiscFlags: 0x00000000
1020/222821 [0858] --------------------------
1020/222821 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3387_6.dds
1020/222821 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222821 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222821 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222821 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222821 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222821 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222821 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222821 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222821 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222821 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0161.rip


1020/222821 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 18885, 20670, 0)
1020/222821 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222821 [0858] Input primitive topology: TRIANGLELIST
1020/222821 [0858] Element  : POSITION
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 0
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TANGENT
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 4
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : NORMAL
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 8
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : COLOR
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 12
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 0
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 16
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 14
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 20
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] Element  : TEXCOORD
1020/222821 [0858] Index    : 15
1020/222821 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222821 [0858] InputSlot: 0
1020/222821 [0858] AlignOffs: 24
1020/222821 [0858] InputSlotClass: 0
1020/222821 [0858] InstanceDataStepRate: 0

1020/222821 [0858] ---Input vertex format dump---
1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 4
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 8
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R8G8B8A8_UINT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 12
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : B8G8R8A8_UNORM
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 20
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] Stream  : 0
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 24
1020/222821 [0858] Size    : 4
1020/222821 [0858] Type    : R16G16_FLOAT
1020/222821 [0858] 

1020/222821 [0858] -------------------------------
1020/222821 [0858] ---Output vertex format dump---
1020/222821 [0858] Semantic: POSITION
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 0
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: TANGENT
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 16
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: NORMAL
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 32
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: UINT UINT UINT UINT 
1020/222821 [0858] Semantic: COLOR
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 48
1020/222821 [0858] Size    : 16
1020/222821 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 0
1020/222821 [0858] Offset  : 64
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 14
1020/222821 [0858] Offset  : 72
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] Semantic: TEXCOORD
1020/222821 [0858] SemIndex: 15
1020/222821 [0858] Offset  : 80
1020/222821 [0858] Size    : 8
1020/222821 [0858] Types Dump: FLOAT FLOAT 
1020/222821 [0858] -------------------------------

1020/222821 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=6295
VertexCnt=7005
OutVertexSize=88
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3402_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3403_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3404_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3408_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0162.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 780, 39555, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 15
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 72
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=260
VertexCnt=241
OutVertexSize=88
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3066_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3067_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3068_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1789_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0163.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 41460, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 15
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 72
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=14
OutVertexSize=88
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3444_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3445_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3446_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2398_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0164.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 81, 41496, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 15
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 72
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 15
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=27
VertexCnt=36
OutVertexSize=88
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3465_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3466_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3467_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0165.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 20, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80CD0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0166.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 7, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CFAD0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0167.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 26, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BBF50 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0168.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 26, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1E90 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0169.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 15, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47350 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0170.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 6, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81110 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0171.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 59, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600690 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0172.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 78, 14, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D980ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=26
VertexCnt=54
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D980C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FFB90 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0173.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 22, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CCA90 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0174.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 86, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1C50 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0175.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 261, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC3D0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0176.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 68, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E7CF650 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0177.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 146, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000C73BC190 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0178.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 75, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80ED0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0179.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 54, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA80A90 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0180.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 51, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BDB47590 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0181.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 9, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81350 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0182.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 24, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000CFA81590 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0183.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 14, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D489150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=20
VertexCnt=40
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D488F50 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600210 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0184.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 152, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000129600010 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0185.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 19, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD5A1810 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0186.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 54, 2, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD6015D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=18
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD6013D0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF950 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0187.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 2, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D981350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=28
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981110 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FF090 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0188.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 17, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D4895D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489390 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEC50 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0189.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 64, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD601A50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000001295FEE90 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0190.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6, 47, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007D981790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=6
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007D981550 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A8D0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0191.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6, 214, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000AD601E90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000AD601C90 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE16A6D0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0192.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 24, 192, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 5
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 6
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 7
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 48
1020/222822 [0858] InputSlotClass: 1
1020/222822 [0858] InstanceDataStepRate: 1

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 5
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 6
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 7
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D489A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=152
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D489810 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000BE1685D0 Stride 64  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0609_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3488_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3406_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0193.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 48, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 64
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4075_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4078_4.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 4
1020/222822 [0858] Height   : 4
1020/222822 [0858] MipLevels: 3
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4079_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0194.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7008, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000959A2790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2336
VertexCnt=2316
OutVertexSize=72
1020/222822 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4095_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4097_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0195.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4116_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4118_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0196.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4116_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4118_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0197.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 56
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4158_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4159_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4160_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0198.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 56
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4158_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4159_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4160_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0199.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 56
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4158_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4159_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4160_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0200.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 56
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4158_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4159_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4160_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0201.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6606, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 56
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000955A9C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2202
VertexCnt=1351
OutVertexSize=64
1020/222822 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4242_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4243_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4244_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0202.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17145, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=5715
VertexCnt=5832
OutVertexSize=96
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4263_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4264_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4265_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_3385_4.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 64
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4268_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0203.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1314, 17145, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=438
VertexCnt=443
OutVertexSize=96
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4116_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4118_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0204.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1308, 18459, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 88
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=436
VertexCnt=520
OutVertexSize=96
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4305_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4306_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4307_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2188_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0205.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4230, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 36
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 40
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 36
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 40
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 128
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 148
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 164
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x0000000042CA5BD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1410
VertexCnt=1221
OutVertexSize=172
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0693_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4328_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC6H_UF16
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 64
1020/222822 [0858] Height   : 64
1020/222822 [0858] MipLevels: 7
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC6H_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4329_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0206.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6102, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 36
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 4
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 40
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 36
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 40
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 128
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 4
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 148
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 164
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E21AAD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2034
VertexCnt=1276
OutVertexSize=172
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0714_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4348_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4349_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4329_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0207.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4348_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4349_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4329_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0208.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 36
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 36
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 128
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 152
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC7_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0209.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 36
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 36
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 128
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 152
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2716_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2717_8.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0210.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 37836, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x0000000042C9F090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12612
VertexCnt=7148
OutVertexSize=144
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 2048
1020/222822 [0858] Height   : 2048
1020/222822 [0858] MipLevels: 12
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4431_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4432_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4433_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4434_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 4
1020/222822 [0858] Height   : 4
1020/222822 [0858] MipLevels: 3
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4436_5.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4438_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0211.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30780, 3552, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDWEIGHT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : BLENDINDICES
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 24
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 28
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 2
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 32
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 1
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222822 [0858] InputSlot: 1
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 24
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 28
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 1
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 8
1020/222822 [0858] Type    : R32G32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: BLENDWEIGHT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: BLENDINDICES
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 80
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 96
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 104
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 2
1020/222822 [0858] Offset  : 112
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 120
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 1
1020/222822 [0858] Offset  : 136
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=10260
VertexCnt=5351
OutVertexSize=144
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222822 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4452_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 1024
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4453_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4454_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 128
1020/222822 [0858] Height   : 128
1020/222822 [0858] MipLevels: 8
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4455_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC6H_UF16
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 9
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC6H_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0212.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 72
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0213.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : PSIZE
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 20
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 20
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: PSIZE
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 64
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 72
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0214.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0215.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0216.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0217.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0218.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0219.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0220.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0221.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0222.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0223.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0224.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0225.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0226.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0227.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A1A0150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=119
OutVertexSize=12
1020/222822 [0858] VertexBuffer: 0x000000000A19FAD0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0228.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R24_UNORM_X8_TYPELESS
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R24G8_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000048
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4809_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0229.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 972
1020/222822 [0858] Height   : 545
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0230.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 486
1020/222822 [0858] Height   : 272
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0231.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0232.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0233.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 192
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0234.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0235.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0236.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4809_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0237.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0238.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0239.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0240.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0241.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0242.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0243.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0244.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0245.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0246.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0247.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0248.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0249.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0250.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0251.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0252.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0253.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0254.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0255.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0256.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0257.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0258.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0259.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0260.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0261.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0262.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0263.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0264.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0265.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 324, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=108
VertexCnt=72
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0266.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0267.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0268.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 432, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=144
VertexCnt=96
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0269.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0270.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0271.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0272.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0273.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0274.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0275.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0276.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0277.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0278.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0279.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0280.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0281.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0282.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0283.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0284.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1296, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=432
VertexCnt=288
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0285.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0286.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0287.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0288.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0289.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 540, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=180
VertexCnt=120
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0290.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0291.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1296, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=432
VertexCnt=288
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0292.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0293.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 648, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=216
VertexCnt=144
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0294.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0295.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0296.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0297.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0298.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0299.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0300.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0301.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 432, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=144
VertexCnt=96
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0302.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0303.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 324, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=108
VertexCnt=72
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0304.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0305.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0306.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0307.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0308.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0309.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 432, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=144
VertexCnt=96
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0310.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0311.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0312.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0313.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0314.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0315.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0316.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0317.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1188, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=396
VertexCnt=264
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0318.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0319.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0320.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0321.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1512, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=504
VertexCnt=336
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0322.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0323.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0324.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0325.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 432, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=144
VertexCnt=96
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0326.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0327.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0328.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0329.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0330.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1080, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=360
VertexCnt=240
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0331.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0332.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0333.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0334.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0335.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0336.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1080, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=360
VertexCnt=240
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0337.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=252
VertexCnt=168
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0338.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0339.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0340.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0341.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 972, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=324
VertexCnt=216
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0342.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0343.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 864, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=288
VertexCnt=192
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0344.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0345.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1620, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=540
VertexCnt=360
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0346.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0347.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=72
VertexCnt=48
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0348.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1728, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=576
VertexCnt=384
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0349.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0350.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1404, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=468
VertexCnt=312
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0351.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 648, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=216
VertexCnt=144
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0352.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0353.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 324, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=108
VertexCnt=72
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0354.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 432, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 16
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Type    : R32G32B32A32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Type    : R32G32B32_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 12
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000A164D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=144
VertexCnt=96
OutVertexSize=28
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000A164950 Stride 28  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0355.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 5916, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB110 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1972
VertexCnt=1781
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0356.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 501, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB9D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=167
VertexCnt=179
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0357.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 5916, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB110 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1972
VertexCnt=1781
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7398_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7399_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0358.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 501, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB9D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=167
VertexCnt=179
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 32
1020/222822 [0858] Height   : 32
1020/222822 [0858] MipLevels: 6
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7419_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 32
1020/222822 [0858] Height   : 32
1020/222822 [0858] MipLevels: 6
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7420_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0359.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7420_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0360.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7461_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7420_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0361.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 5916, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB110 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=1972
VertexCnt=1781
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CAED0 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7461_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7420_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0362.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 501, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 14
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 14
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000007E1CB9D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=167
VertexCnt=179
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000007E1CB790 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7461_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7420_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1871_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0363.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x000000A8
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000001
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7526_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 256
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0364.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R8G8_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8_UNORM
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7546_1.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7547_2.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7548_3.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x000000A8
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0365.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : COLOR
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : B8G8R8A8_UNORM
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: COLOR
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R16G16_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_UNORM
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000028
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7546_1.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7547_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7548_3.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0366.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1024
1020/222822 [0858] Height   : 256
1020/222822 [0858] MipLevels: 11
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7587_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 1944
1020/222822 [0858] Height   : 1091
1020/222822 [0858] MipLevels: 1
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x000000A8
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222822 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0367.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7587_0.dds
1020/222822 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222822 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222822 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222822 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222822 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222822 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222822 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222822 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222822 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222822 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222822 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222822 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222822 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222822 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222822 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222822 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0368.rip


1020/222822 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 4, 0, 0, 0)
1020/222822 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222822 [0858] Input primitive topology: TRIANGLELIST
1020/222822 [0858] Element  : POSITION
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 0
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TANGENT
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 4
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : NORMAL
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 8
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] Element  : TEXCOORD
1020/222822 [0858] Index    : 0
1020/222822 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222822 [0858] InputSlot: 0
1020/222822 [0858] AlignOffs: 12
1020/222822 [0858] InputSlotClass: 0
1020/222822 [0858] InstanceDataStepRate: 0

1020/222822 [0858] ---Input vertex format dump---
1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 4
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 8
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R8G8B8A8_UINT
1020/222822 [0858] 

1020/222822 [0858] Stream  : 0
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 12
1020/222822 [0858] Size    : 4
1020/222822 [0858] Type    : R16G16_FLOAT
1020/222822 [0858] 

1020/222822 [0858] -------------------------------
1020/222822 [0858] ---Output vertex format dump---
1020/222822 [0858] Semantic: POSITION
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 0
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TANGENT
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 16
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: NORMAL
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 32
1020/222822 [0858] Size    : 16
1020/222822 [0858] Types Dump: UINT UINT UINT UINT 
1020/222822 [0858] Semantic: TEXCOORD
1020/222822 [0858] SemIndex: 0
1020/222822 [0858] Offset  : 48
1020/222822 [0858] Size    : 8
1020/222822 [0858] Types Dump: FLOAT FLOAT 
1020/222822 [0858] -------------------------------

1020/222822 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222822 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222822 [0858] ---Resource format dump---
1020/222822 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222822 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222822 [0858] --------------------------
1020/222822 [0858] Width    : 512
1020/222822 [0858] Height   : 512
1020/222822 [0858] MipLevels: 10
1020/222822 [0858] ArraySize: 1
1020/222822 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222822 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222822 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222822 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222822 [0858] BindFlags: 0x00000008
1020/222822 [0858] CPUFlags : 0x00000000
1020/222822 [0858] MiscFlags: 0x00000000
1020/222822 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7629_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 256
1020/222823 [0858] Height   : 256
1020/222823 [0858] MipLevels: 9
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7630_1.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 128
1020/222823 [0858] Height   : 128
1020/222823 [0858] MipLevels: 8
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7631_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0369.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 4, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7587_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0370.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 512
1020/222823 [0858] Height   : 256
1020/222823 [0858] MipLevels: 10
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7671_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0371.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 256
1020/222823 [0858] Height   : 256
1020/222823 [0858] MipLevels: 9
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7692_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0372.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 512
1020/222823 [0858] Height   : 512
1020/222823 [0858] MipLevels: 10
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7713_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0373.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 36, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC68590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC68150 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7713_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0374.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0375.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7776_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0376.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000028
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7797_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000028
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7798_1.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0377.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7798_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0378.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0379.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504448, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834384
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834384
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834384
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0380.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504456, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834480
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834480
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834480
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 972
1020/222823 [0858] Height   : 545
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7873_0.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0381.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504464, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834576
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834576
1020/222823 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834576
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 486
1020/222823 [0858] Height   : 272
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000028
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7799_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7800_3.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0382.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 16
1020/222823 [0858] Height   : 16
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000008
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7912_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0383.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7912_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7873_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0384.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7912_1.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 243
1020/222823 [0858] Height   : 136
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x00000028
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0385.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7972_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0386.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7992_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0387.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 972
1020/222823 [0858] Height   : 545
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0388.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 972
1020/222823 [0858] Height   : 545
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8032_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0389.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 486
1020/222823 [0858] Height   : 272
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0390.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 486
1020/222823 [0858] Height   : 272
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8072_1.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7953_2.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7892_0.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0391.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7972_1.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0392.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4830_0.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4851_0.dds
1020/222823 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7972_1.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0393.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8133_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0394.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7972_1.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222823 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0395.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0396.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222823 [0858] ---Resource format dump---
1020/222823 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222823 [0858] --------------------------
1020/222823 [0858] Width    : 1944
1020/222823 [0858] Height   : 1091
1020/222823 [0858] MipLevels: 1
1020/222823 [0858] ArraySize: 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222823 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222823 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222823 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222823 [0858] BindFlags: 0x000000A8
1020/222823 [0858] CPUFlags : 0x00000000
1020/222823 [0858] MiscFlags: 0x00000000
1020/222823 [0858] --------------------------
1020/222823 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0397.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1557, 396, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=519
VertexCnt=1105
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0398.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3132, 25674, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1044
VertexCnt=2037
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0399.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6684, 14859, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2228
VertexCnt=4158
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0400.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2724, 7704, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=908
VertexCnt=1621
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0401.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 102, 29508, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=34
VertexCnt=72
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0402.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7698, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2566
VertexCnt=3271
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0403.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1134, 10314, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=378
VertexCnt=794
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0404.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 348, 34098, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=116
VertexCnt=234
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0405.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74D490 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=28
VertexCnt=40
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0406.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1953, 34446, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=651
VertexCnt=1452
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0407.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0408.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0409.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1080, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D629650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=360
VertexCnt=360
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0410.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0411.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0412.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0413.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0414.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 4650, 1, 3897, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1550
VertexCnt=1212
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0415.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 4797, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006DA02C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1599
VertexCnt=1361
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006DA029D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0416.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 7488, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2496
VertexCnt=1886
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0417.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0418.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0419.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0420.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0421.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0422.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0423.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0424.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0425.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0426.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0427.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4509, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1503
VertexCnt=3057
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0428.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2252
VertexCnt=3694
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0429.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4092, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74A6D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1364
VertexCnt=1733
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0430.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4092, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74A6D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1364
VertexCnt=1733
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0431.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0432.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4128, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74F790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1376
VertexCnt=1753
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74F590 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0433.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0434.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 264, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D4FA610 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=88
VertexCnt=102
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D4FA410 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FA410 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FA410 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FA410 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FA410 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0435.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0436.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1062, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D190C50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=354
VertexCnt=511
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0437.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0438.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0439.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0440.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 72, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D48F010 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=24
VertexCnt=54
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0441.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1026, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007E6C5710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=342
VertexCnt=427
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007E6C54D0 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0442.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0443.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000014D8C5D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1184
VertexCnt=1524
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DF68C10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DF68C10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DF68C10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DF68C10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DF68C10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0444.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0445.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 288, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D260090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=96
VertexCnt=112
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D1EA7D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1EA7D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1EA7D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1EA7D0 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D1EA7D0 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0446.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 72, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D48F010 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=24
VertexCnt=54
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D48EDD0 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0447.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 570, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000957B3350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=190
VertexCnt=280
OutVertexSize=56
1020/222823 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0448.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1062, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D190C50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=354
VertexCnt=511
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190A10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0449.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0450.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3198, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D191150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1066
VertexCnt=1175
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0451.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 264, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D4FB790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=88
VertexCnt=102
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D4FB590 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FB590 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FB590 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FB590 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4FB590 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0452.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DAA4090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=252
VertexCnt=500
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DAA3E90 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0453.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1842, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74EED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=614
VertexCnt=737
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74ECD0 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0454.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3198, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D191150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1066
VertexCnt=1175
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D190F10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0455.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 687, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D191590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=229
VertexCnt=287
OutVertexSize=64
1020/222823 [0858] VertexBuffer: 0x000000006D191390 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D191390 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D191390 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D191390 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D191390 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0456.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1713, 2913, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=571
VertexCnt=690
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0457.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 678, 84, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=226
VertexCnt=371
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0458.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 56
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222823 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0459.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4611, 7716, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1537
VertexCnt=915
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0460.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1815, 2340, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=605
VertexCnt=395
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0461.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2118, 18018, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=706
VertexCnt=877
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0462.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 12192, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=20
VertexCnt=25
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0463.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 387, 1953, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=129
VertexCnt=119
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0464.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1161, 6, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=387
VertexCnt=555
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0465.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 342, 4941, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=114
VertexCnt=156
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0466.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 351, 40605, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=117
VertexCnt=200
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0467.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 873, 5283, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=291
VertexCnt=367
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0468.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 534, 20136, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=178
VertexCnt=268
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0469.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 780, 39555, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=260
VertexCnt=241
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0470.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2418, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=806
VertexCnt=1883
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0471.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4488, 29610, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1496
VertexCnt=3225
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0472.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 474, 2223, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=158
VertexCnt=228
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0473.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 360, 12534, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=120
VertexCnt=188
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0474.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3132, 12894, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1044
VertexCnt=1297
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0475.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2412, 7698, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=804
VertexCnt=881
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0476.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 204, 10110, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=68
VertexCnt=153
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0477.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 11448, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0478.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 417, 29091, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=139
VertexCnt=210
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0479.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 534, 84, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74D490 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=178
VertexCnt=213
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0480.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13740, 618, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD74D490 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=4580
VertexCnt=8416
OutVertexSize=88
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD74D290 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0481.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 171, 1764, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 15
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 15
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000AD754AD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=57
VertexCnt=96
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000AD754890 Stride 32  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0482.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 252, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 148
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 164
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000001029BBB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=84
VertexCnt=137
OutVertexSize=172
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000001029BB950 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1942368
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1942368
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0483.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 162, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 148
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 164
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000F2A6D490 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=54
VertexCnt=162
OutVertexSize=172
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A6D290 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1945680
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1945680
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0484.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 597, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 148
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 164
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000103092550 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=199
VertexCnt=187
OutVertexSize=172
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000103092310 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1970688
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1970688
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0485.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 12
1020/222823 [0858] Type    : R32G32B32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 12
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 148
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 164
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000102D53410 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=100
VertexCnt=139
OutVertexSize=172
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D531D0 Stride 52  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0486.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 270, 30, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000102D59450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=90
VertexCnt=270
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x0000000102D59210 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1949568
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1949568
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0487.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3225, 16347, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000CFBD9CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1075
VertexCnt=1342
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0488.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 16347, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000CFBD9CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=5449
VertexCnt=6072
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0489.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3633, 19572, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000CFBD9CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1211
VertexCnt=1695
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0490.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 11970, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000C7659290 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=3990
VertexCnt=3781
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0491.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6024, 11970, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 36
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 40
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 36
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 40
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 128
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000C7659290 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=2008
VertexCnt=2325
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0492.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1284, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDWEIGHT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : BLENDINDICES
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 28
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 2
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 28
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 8
1020/222823 [0858] Type    : R32G32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: BLENDWEIGHT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: BLENDINDICES
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 96
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 2
1020/222823 [0858] Offset  : 112
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x00000000E45CE210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=428
VertexCnt=328
OutVertexSize=144
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000E45CE010 Stride 36  Offset: 0
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1975200
1020/222823 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1975200
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0493.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1002, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000009575DE10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=334
VertexCnt=625
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009575DC10 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0494.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1536, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D3CB710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=512
VertexCnt=425
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D3CB510 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0495.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 402, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D4F9D50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0496.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 330, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D4F9D50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0497.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 414, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D50F610 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=138
VertexCnt=120
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0498.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 426, 414, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 24
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 24
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D50F610 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=142
VertexCnt=120
OutVertexSize=96
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D50F3D0 Stride 28  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0499.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 936, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x0000000095660150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=312
VertexCnt=454
OutVertexSize=72
1020/222823 [0858] VertexBuffer: 0x000000009565FF10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009565FF10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009565FF10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009565FF10 Stride 20  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000009565FF10 Stride 20  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0500.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4626, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1542
VertexCnt=1879
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0501.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 330, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D4F9D50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=110
VertexCnt=226
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D4F9B50 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0502.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4626, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1542
VertexCnt=1879
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0503.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4626, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1542
VertexCnt=1879
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0504.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17244, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D7A4C50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=5748
VertexCnt=7372
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0505.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4626, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : PSIZE
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 14
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: PSIZE
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 14
1020/222823 [0858] Offset  : 72
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=1542
VertexCnt=1879
OutVertexSize=80
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0506.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0507.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0508.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0509.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0510.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0511.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 357, 1, 1080, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 12
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 1
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 20
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 4
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 5
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 16
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 6
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 32
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] Element  : TEXCOORD
1020/222823 [0858] Index    : 7
1020/222823 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222823 [0858] InputSlot: 1
1020/222823 [0858] AlignOffs: 48
1020/222823 [0858] InputSlotClass: 1
1020/222823 [0858] InstanceDataStepRate: 1

1020/222823 [0858] ---Input vertex format dump---
1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 4
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 8
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R8G8B8A8_UINT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 12
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : B8G8R8A8_UNORM
1020/222823 [0858] 

1020/222823 [0858] Stream  : 0
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 20
1020/222823 [0858] Size    : 4
1020/222823 [0858] Type    : R16G16_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] Stream  : 1
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Type    : R32G32B32A32_FLOAT
1020/222823 [0858] 

1020/222823 [0858] -------------------------------
1020/222823 [0858] ---Output vertex format dump---
1020/222823 [0858] Semantic: POSITION
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 0
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: TANGENT
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 16
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: NORMAL
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 32
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: UINT UINT UINT UINT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 48
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: COLOR
1020/222823 [0858] SemIndex: 1
1020/222823 [0858] Offset  : 64
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 0
1020/222823 [0858] Offset  : 80
1020/222823 [0858] Size    : 8
1020/222823 [0858] Types Dump: FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 4
1020/222823 [0858] Offset  : 88
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 5
1020/222823 [0858] Offset  : 104
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 6
1020/222823 [0858] Offset  : 120
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] Semantic: TEXCOORD
1020/222823 [0858] SemIndex: 7
1020/222823 [0858] Offset  : 136
1020/222823 [0858] Size    : 16
1020/222823 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222823 [0858] -------------------------------

1020/222823 [0858] IndexBuffer: 0x000000006D629650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222823 [0858] PrimitivesCount=119
VertexCnt=357
OutVertexSize=152
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222823 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222823 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222823 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222823 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222823 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222823 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222823 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222823 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222823 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222823 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222823 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222823 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222823 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222823 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222823 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0512.rip


1020/222823 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222823 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222823 [0858] Input primitive topology: TRIANGLELIST
1020/222823 [0858] Element  : POSITION
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 0
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : TANGENT
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 4
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : NORMAL
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222823 [0858] InputSlot: 0
1020/222823 [0858] AlignOffs: 8
1020/222823 [0858] InputSlotClass: 0
1020/222823 [0858] InstanceDataStepRate: 0

1020/222823 [0858] Element  : COLOR
1020/222823 [0858] Index    : 0
1020/222823 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222823 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0513.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0514.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0515.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0516.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0517.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0518.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0519.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6381, 1, 12819, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2127
VertexCnt=6381
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0520.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0521.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0522.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 9108, 1, 7488, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3036
VertexCnt=9095
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0523.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2889, 1, 17235, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DA2FE90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=963
VertexCnt=2889
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DA2FC50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 1024
1020/222824 [0858] Height   : 2048
1020/222824 [0858] MipLevels: 12
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10606_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0524.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0525.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0526.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] MipLevels: 6
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0527.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D6210D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2752
VertexCnt=1884
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 128
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 9
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10682_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0528.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D6210D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2752
VertexCnt=1884
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D620E90 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10682_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0529.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 597, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 148
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 164
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000F29DEF10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=199
VertexCnt=254
OutVertexSize=172
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F29DECD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1964592
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1964592
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 256
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 9
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10720_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0530.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 9492, 23559, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000CFBD9CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3164
VertexCnt=3706
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000CFBD9A90 Stride 44  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 512
1020/222824 [0858] Height   : 512
1020/222824 [0858] MipLevels: 10
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10739_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0531.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 11439, 18150, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000C7659290 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3813
VertexCnt=4416
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 512
1020/222824 [0858] Height   : 512
1020/222824 [0858] MipLevels: 10
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10758_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0532.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4482, 29589, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000C7659290 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1494
VertexCnt=1646
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000C7658E50 Stride 44  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 1024
1020/222824 [0858] Height   : 512
1020/222824 [0858] MipLevels: 11
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10777_0.dds
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 1024
1020/222824 [0858] Height   : 512
1020/222824 [0858] MipLevels: 11
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0533.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 152
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000102D48950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=100
VertexCnt=273
OutVertexSize=160
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000102D48750 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1983096
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1983096
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC7_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 128
1020/222824 [0858] Height   : 128
1020/222824 [0858] MipLevels: 8
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10796_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0534.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1206, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014EBE310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=402
VertexCnt=340
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014EBE0D0 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1956408
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1956408
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10796_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0535.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 255, 897, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D7A2950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=85
VertexCnt=111
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 128
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 9
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10834_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0536.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 897, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D7A2950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=299
VertexCnt=233
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A2710 Stride 28  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 256
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 9
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10853_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0537.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 4626, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=16
VertexCnt=32
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 256
1020/222824 [0858] Height   : 512
1020/222824 [0858] MipLevels: 2
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0538.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1356, 17244, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D7A4C50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=452
VertexCnt=520
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D7A4A10 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0539.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 4626, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=16
VertexCnt=32
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0540.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 4626, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=16
VertexCnt=32
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0541.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 4626, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5D7210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=16
VertexCnt=32
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5D7010 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0542.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 9318, 20460, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3106
VertexCnt=4326
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0543.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8598, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2866
VertexCnt=5077
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0544.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0545.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8547, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2849
VertexCnt=2042
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0546.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4509, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1503
VertexCnt=3057
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0547.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6756, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2252
VertexCnt=3694
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0548.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 354, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=118
VertexCnt=136
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0549.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0550.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0551.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0552.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1713, 2913, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=571
VertexCnt=690
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0553.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0554.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1815, 2340, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=605
VertexCnt=395
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0555.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2118, 18018, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=706
VertexCnt=877
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0556.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 387, 1953, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=129
VertexCnt=119
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0557.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1161, 6, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=387
VertexCnt=555
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0558.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 342, 4941, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=114
VertexCnt=156
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0559.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 351, 40605, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=117
VertexCnt=200
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0560.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 873, 5283, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=291
VertexCnt=367
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0561.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 534, 20136, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=178
VertexCnt=268
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0562.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 780, 39555, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=260
VertexCnt=241
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0563.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7854, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 148
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 164
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042C9FB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2618
VertexCnt=1674
OutVertexSize=172
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0564.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30852, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 148
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 164
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CAFB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=10284
VertexCnt=5433
OutVertexSize=172
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0565.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8592, 34332, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2864
VertexCnt=1927
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0566.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0567.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17145, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=5715
VertexCnt=5832
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0568.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1314, 17145, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=438
VertexCnt=443
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0569.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1308, 18459, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=436
VertexCnt=520
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0570.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 21099, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0571.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 19767, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0572.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20211, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0573.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20655, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10872_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0574.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6414, 1, 8547, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2138
VertexCnt=6414
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0575.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0576.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4230, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 148
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 164
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CA5BD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1410
VertexCnt=1221
OutVertexSize=172
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0693_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0577.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6102, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 40
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 148
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 164
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E21AAD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2034
VertexCnt=1276
OutVertexSize=172
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0714_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0578.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0579.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 152
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0580.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 36
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 36
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 128
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 152
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0581.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30780, 3552, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=10260
VertexCnt=5351
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0582.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 37836, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 28
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 2
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 28
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 96
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 2
1020/222824 [0858] Offset  : 112
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000042C9F090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=12612
VertexCnt=7148
OutVertexSize=144
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222824 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0583.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0584.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0585.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0586.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10778_1.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0587.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8G8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 256
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8_UNORM
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000028
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11822_0.dds
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222824 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0588.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504472, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834672
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834672
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834672
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11822_0.dds
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222824 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0589.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504480, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 12
1020/222824 [0858] Type    : R32G32B32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 8
1020/222824 [0858] Type    : R32G32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 12
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834768
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834768
1020/222824 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834768
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 256
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000028
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11860_0.dds
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222824 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 32
1020/222824 [0858] Height   : 32
1020/222824 [0858] Depth    : 32
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000008
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0590.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222824 [0858] ---Resource format dump---
1020/222824 [0858] Format        : DXGI_FORMAT_R8G8_UNORM
1020/222824 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222824 [0858] --------------------------
1020/222824 [0858] Width    : 2048
1020/222824 [0858] Height   : 256
1020/222824 [0858] MipLevels: 1
1020/222824 [0858] ArraySize: 1
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8_UNORM
1020/222824 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222824 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222824 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222824 [0858] BindFlags: 0x00000028
1020/222824 [0858] CPUFlags : 0x00000000
1020/222824 [0858] MiscFlags: 0x00000000
1020/222824 [0858] --------------------------
1020/222824 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0591.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1836, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=612
VertexCnt=518
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0592.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2784, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=928
VertexCnt=840
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0593.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1836, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=612
VertexCnt=518
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0594.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6270, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2090
VertexCnt=2053
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0595.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0596.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0597.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8547, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2849
VertexCnt=2042
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0598.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 7488, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2496
VertexCnt=1886
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0599.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0600.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0601.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0602.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0603.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0604.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 15807, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=5269
VertexCnt=4299
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0605.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3861, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1287
VertexCnt=2063
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0606.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36399, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=12133
VertexCnt=24584
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0607.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 31047, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD746510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=10349
VertexCnt=17234
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD7462D0 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0608.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4509, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1503
VertexCnt=3057
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0609.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6756, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2252
VertexCnt=3694
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0610.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0611.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0612.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6969, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2323
VertexCnt=3213
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0613.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0614.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0615.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0616.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0617.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0618.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1812, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD749990 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=604
VertexCnt=1271
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0619.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0620.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0621.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0622.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1170, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD747F50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=390
VertexCnt=457
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747D10 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0623.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4905, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD747690 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1635
VertexCnt=2892
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0624.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 41577, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=13859
VertexCnt=15572
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0625.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0626.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 354, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 15
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 15
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=118
VertexCnt=136
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0627.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6606, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000955A9C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2202
VertexCnt=1351
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000955A99D0 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0628.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=28
VertexCnt=58
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000009576E890 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576E890 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576E890 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576E890 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0629.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 132, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E6845D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=44
VertexCnt=80
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000007E6843D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6843D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6843D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6843D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6843D0 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0630.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=16
VertexCnt=28
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0631.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E849CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=28
VertexCnt=58
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000007E849A90 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E849A90 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E849A90 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E849A90 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0632.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7008, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000959A2790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2336
VertexCnt=2316
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A2550 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0633.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0634.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0635.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0636.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3804, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D690E50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1268
VertexCnt=1191
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D690C10 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0637.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 408, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000951D4550 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=136
VertexCnt=216
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0638.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1758, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000959A3490 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=586
VertexCnt=1085
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x00000000959A3290 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3290 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3290 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3290 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3290 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0639.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 168, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E6D4290 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=56
VertexCnt=112
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000007E6FC5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC5D0 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC5D0 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0640.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0641.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 858, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000095661FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=286
VertexCnt=289
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0642.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 14256, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576D4D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=4752
VertexCnt=4417
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576D290 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0643.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 792, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D6912D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=446
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000006D691090 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D691090 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D691090 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D691090 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D691090 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0644.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000951D3C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=20
VertexCnt=42
OutVertexSize=64
1020/222824 [0858] VertexBuffer: 0x000000007E2EC550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E2EC550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E2EC550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E2EC550 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E2EC550 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0645.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 774, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000095661710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=258
VertexCnt=317
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0646.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 216, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576A890 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=72
VertexCnt=140
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576A650 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0647.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 9408, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000095758910 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3136
VertexCnt=2126
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957586D0 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0648.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 504, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E6FCB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=168
VertexCnt=220
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0649.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 504, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E6FCB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=168
VertexCnt=220
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0650.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007E84C890 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=28
VertexCnt=58
OutVertexSize=56
1020/222824 [0858] VertexBuffer: 0x000000007E84C650 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E84C650 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E84C650 Stride 16  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007E84C650 Stride 16  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0651.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 61, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000BDCA3510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x00000000BDCA30D0 Stride 4  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0652.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 40
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 56
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222824 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0653.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2418, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDWEIGHT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : BLENDINDICES
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: BLENDWEIGHT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: BLENDINDICES
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000095757790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=806
VertexCnt=776
OutVertexSize=88
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000095757550 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0654.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2838, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000959A0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=946
VertexCnt=1337
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0655.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 213, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576B1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0656.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1308, 18459, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=436
VertexCnt=520
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0657.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17145, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=5715
VertexCnt=5832
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0658.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1314, 17145, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=438
VertexCnt=443
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0659.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 21099, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0660.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20655, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0661.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 20211, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0662.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 444, 19767, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 24
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 24
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000957B0350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=148
VertexCnt=219
OutVertexSize=96
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000957B0110 Stride 28  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0663.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 156, 336, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5BBBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=52
VertexCnt=98
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0664.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 66, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5BBBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=22
VertexCnt=35
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0665.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1671, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=557
VertexCnt=598
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0666.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 660, 1671, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=220
VertexCnt=186
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0667.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4041, 2331, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1347
VertexCnt=1430
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0668.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 270, 66, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D5BBBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=90
VertexCnt=186
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D5BB990 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0669.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 6360, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=260
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0670.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3816, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1272
VertexCnt=1624
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0671.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 510, 7632, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=170
VertexCnt=285
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0672.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 6996, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=262
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0673.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 3816, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=260
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0674.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 4452, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=258
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0675.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 5088, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=260
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0676.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 636, 5724, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=212
VertexCnt=260
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0677.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 81, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576B1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=27
VertexCnt=46
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0678.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 72, 141, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576B1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=24
VertexCnt=42
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0679.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 81, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : PSIZE
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 14
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: PSIZE
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 14
1020/222824 [0858] Offset  : 72
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000009576B1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=20
VertexCnt=50
OutVertexSize=80
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0680.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 735, 1, 2784, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=245
VertexCnt=735
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0681.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 630, 1, 1836, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=210
VertexCnt=630
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0682.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0683.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 630, 1, 1836, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=210
VertexCnt=630
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0684.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0685.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0686.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0687.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0688.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8166, 1, 6270, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=2722
VertexCnt=7626
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0689.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 10653, 1, 8547, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=3551
VertexCnt=10653
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0690.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222824 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222824 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222824 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222824 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222824 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222824 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222824 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222824 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222824 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222824 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222824 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222824 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222824 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222824 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0691.rip


1020/222824 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222824 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222824 [0858] Input primitive topology: TRIANGLELIST
1020/222824 [0858] Element  : POSITION
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TANGENT
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 4
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : NORMAL
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 8
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 12
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : COLOR
1020/222824 [0858] Index    : 1
1020/222824 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 0
1020/222824 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222824 [0858] InputSlot: 0
1020/222824 [0858] AlignOffs: 20
1020/222824 [0858] InputSlotClass: 0
1020/222824 [0858] InstanceDataStepRate: 0

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 4
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 0
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 5
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 16
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 6
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 32
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] Element  : TEXCOORD
1020/222824 [0858] Index    : 7
1020/222824 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222824 [0858] InputSlot: 1
1020/222824 [0858] AlignOffs: 48
1020/222824 [0858] InputSlotClass: 1
1020/222824 [0858] InstanceDataStepRate: 1

1020/222824 [0858] ---Input vertex format dump---
1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 4
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 8
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R8G8B8A8_UINT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 12
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : B8G8R8A8_UNORM
1020/222824 [0858] 

1020/222824 [0858] Stream  : 0
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 20
1020/222824 [0858] Size    : 4
1020/222824 [0858] Type    : R16G16_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] Stream  : 1
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Type    : R32G32B32A32_FLOAT
1020/222824 [0858] 

1020/222824 [0858] -------------------------------
1020/222824 [0858] ---Output vertex format dump---
1020/222824 [0858] Semantic: POSITION
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 0
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: TANGENT
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 16
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: NORMAL
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 32
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: UINT UINT UINT UINT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 48
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: COLOR
1020/222824 [0858] SemIndex: 1
1020/222824 [0858] Offset  : 64
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 0
1020/222824 [0858] Offset  : 80
1020/222824 [0858] Size    : 8
1020/222824 [0858] Types Dump: FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 4
1020/222824 [0858] Offset  : 88
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 5
1020/222824 [0858] Offset  : 104
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 6
1020/222824 [0858] Offset  : 120
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] Semantic: TEXCOORD
1020/222824 [0858] SemIndex: 7
1020/222824 [0858] Offset  : 136
1020/222824 [0858] Size    : 16
1020/222824 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222824 [0858] -------------------------------

1020/222824 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222824 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222824 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0692.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 9108, 1, 7488, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=3036
VertexCnt=9095
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0693.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 48, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0694.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 11142, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=135
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0695.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1800, 8142, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=600
VertexCnt=832
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0696.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 11442, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=135
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0697.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 9942, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=137
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0698.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 10242, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=135
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0699.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 10542, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=137
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0700.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 300, 10842, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000014AA23D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=100
VertexCnt=135
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000014AA2190 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0701.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0702.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0703.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1542, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=514
VertexCnt=353
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0704.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7071, 1542, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D389FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2357
VertexCnt=2831
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D389DD0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0705.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504488, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834864
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834864
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5834864
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1134_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0706.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504496, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5834960
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5834960
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5834960
1020/222825 [0858] ---Resource format dump---
1020/222825 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222825 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222825 [0858] --------------------------
1020/222825 [0858] Width    : 2048
1020/222825 [0858] Height   : 2048
1020/222825 [0858] MipLevels: 1
1020/222825 [0858] ArraySize: 1
1020/222825 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222825 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222825 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222825 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222825 [0858] BindFlags: 0x00000048
1020/222825 [0858] CPUFlags : 0x00000000
1020/222825 [0858] MiscFlags: 0x00000000
1020/222825 [0858] --------------------------
1020/222825 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8012_1.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0707.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 90, 504504, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=30
VertexCnt=60
OutVertexSize=40
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5835088
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5835088
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5835088
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] ---Resource format dump---
1020/222825 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222825 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222825 [0858] --------------------------
1020/222825 [0858] Width    : 128
1020/222825 [0858] Height   : 128
1020/222825 [0858] MipLevels: 1
1020/222825 [0858] ArraySize: 1
1020/222825 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222825 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222825 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222825 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222825 [0858] BindFlags: 0x00000028
1020/222825 [0858] CPUFlags : 0x00000000
1020/222825 [0858] MiscFlags: 0x00000000
1020/222825 [0858] --------------------------
1020/222825 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0708.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0709.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2784, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=928
VertexCnt=840
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0710.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1836, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=612
VertexCnt=518
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0711.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1836, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=612
VertexCnt=518
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0712.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1836, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=612
VertexCnt=518
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0713.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 6270, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2090
VertexCnt=2053
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0714.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0715.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0716.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0717.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8547, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2849
VertexCnt=2042
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0718.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 7488, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2496
VertexCnt=1886
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0719.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0720.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0721.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0722.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0723.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0724.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0725.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0726.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0727.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0728.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 15807, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=5269
VertexCnt=4299
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0729.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3861, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74BED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1287
VertexCnt=2063
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74BC90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0730.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36399, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12133
VertexCnt=24584
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0731.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0732.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0733.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6969, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD746DD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2323
VertexCnt=3213
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD746B90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0734.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0735.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0736.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1635, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=545
VertexCnt=958
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0737.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 11454, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=3818
VertexCnt=5103
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0738.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4905, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD747690 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1635
VertexCnt=2892
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD747450 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0739.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 78, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7483D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=26
VertexCnt=52
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748190 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0740.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6030, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7490D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2010
VertexCnt=3190
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0741.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4092, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A6D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1364
VertexCnt=1733
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0742.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4092, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A6D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1364
VertexCnt=1733
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0743.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0744.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6330, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD749550 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2110
VertexCnt=2841
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749310 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0745.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1812, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD749990 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=604
VertexCnt=1271
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749750 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0746.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2970, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A250 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=990
VertexCnt=1229
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0747.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 41577, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=13859
VertexCnt=15572
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0748.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 504, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E6FCB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=168
VertexCnt=220
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0749.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0750.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 504, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E6FCB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=168
VertexCnt=220
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E6FC950 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0751.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 726, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095773ED0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=242
VertexCnt=361
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x0000000095773CD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095773CD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095773CD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095773CD0 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0752.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 408, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000951D4550 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=136
VertexCnt=216
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000951D4310 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0753.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 858, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095661FD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=286
VertexCnt=289
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095661D90 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0754.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 456, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DCD0A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=152
VertexCnt=194
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DCD0F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD0F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD0F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD0F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD0F10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0755.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0756.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0757.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=16
VertexCnt=28
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0758.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 156, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007D979D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=52
VertexCnt=58
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007D979AD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D979AD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D979AD0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D979AD0 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0759.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 570, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000957B3350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=190
VertexCnt=280
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0760.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1152, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DCD5510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=384
VertexCnt=520
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DCD52D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD52D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD52D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD52D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD52D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0761.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 456, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DCD0650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=152
VertexCnt=198
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DCD5090 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD5090 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD5090 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD5090 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DCD5090 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0762.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E447150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=28
VertexCnt=56
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007E446F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E446F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E446F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E446F10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E446F10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0763.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 774, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095661710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=258
VertexCnt=317
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000956614D0 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0764.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0765.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 61, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000BDCA3510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x00000000BDCA30D0 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0766.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4974, 18999, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095757C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1658
VertexCnt=1235
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0767.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 66, 291, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000009576B1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=22
VertexCnt=44
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576AF90 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0768.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2838, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=946
VertexCnt=1337
OutVertexSize=96
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A3F90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0769.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 180, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095776650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=60
VertexCnt=98
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x0000000095776410 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0770.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4041, 2331, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1347
VertexCnt=1430
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0771.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 660, 1671, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=220
VertexCnt=186
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0772.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1671, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000958F7D90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=557
VertexCnt=598
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000958F7B50 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0773.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 18999, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000095757C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=6333
VertexCnt=6316
OutVertexSize=80
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957579D0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0774.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 735, 1, 2784, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D6291D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=245
VertexCnt=735
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D628FD0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0775.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0776.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0777.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0778.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0779.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 630, 1, 1836, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=210
VertexCnt=630
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0780.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0781.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0782.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0783.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 630, 1, 1836, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=210
VertexCnt=630
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0784.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0785.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 630, 1, 1836, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092D10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=210
VertexCnt=630
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092A10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0786.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0787.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0788.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 8166, 1, 6270, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D1E7590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2722
VertexCnt=7626
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E7110 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0789.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 10653, 1, 8547, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006DA09090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=3551
VertexCnt=10653
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006DA08E50 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0790.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0791.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0792.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0793.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 9108, 1, 7488, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D1E9590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=3036
VertexCnt=9095
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D1E9350 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0794.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1107, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D9F92D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=369
VertexCnt=897
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0795.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1107, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D9F92D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=369
VertexCnt=897
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0796.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 48, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0797.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0798.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0799.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 6030, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7490D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] ---Resource format dump---
1020/222825 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222825 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222825 [0858] --------------------------
1020/222825 [0858] Width    : 512
1020/222825 [0858] Height   : 512
1020/222825 [0858] MipLevels: 10
1020/222825 [0858] ArraySize: 1
1020/222825 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222825 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222825 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222825 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222825 [0858] BindFlags: 0x00000008
1020/222825 [0858] CPUFlags : 0x00000000
1020/222825 [0858] MiscFlags: 0x00000000
1020/222825 [0858] --------------------------
1020/222825 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0800.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 1635, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0801.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504600, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5835808
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5835808
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5835808
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0802.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504608, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5835904
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5835904
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5835904
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0803.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 504616, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=40
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836032
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836032
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836032
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0804.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 216, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=72
VertexCnt=72
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0805.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1080, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D629650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=360
VertexCnt=360
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0806.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 2463, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=821
VertexCnt=667
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0807.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0808.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0809.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0810.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0811.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1623, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=541
VertexCnt=489
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0812.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 522, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=174
VertexCnt=180
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0813.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 15807, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=5269
VertexCnt=4299
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0814.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36399, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74BA50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12133
VertexCnt=24584
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74B610 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0815.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 11454, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748C90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=3818
VertexCnt=5103
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748A50 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0816.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3114, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD749E10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1038
VertexCnt=1237
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0817.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4092, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A6D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1364
VertexCnt=1733
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A490 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0818.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0819.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2970, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A250 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=990
VertexCnt=1229
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0820.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3114, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD749E10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1038
VertexCnt=1237
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD749BD0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0821.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6030, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7490D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2010
VertexCnt=3190
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0822.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1635, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=545
VertexCnt=958
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0823.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 41577, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=13859
VertexCnt=15572
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0824.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1485, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D9FE610 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=495
VertexCnt=941
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9FE3D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0825.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0826.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0827.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6882, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D61D390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2294
VertexCnt=3753
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0828.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0829.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 570, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000957B3350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=190
VertexCnt=280
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000957B3150 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0830.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=16
VertexCnt=28
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0831.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1008, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=336
VertexCnt=456
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0832.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1584, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD2EBC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=528
VertexCnt=1056
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0833.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2970, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74A250 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=990
VertexCnt=1229
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74A010 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0834.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0835.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 61, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000BDCA3510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x00000000BDCA30D0 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0836.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 192, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000009576A410 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=64
VertexCnt=50
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0837.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 192, 192, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000009576A410 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=64
VertexCnt=58
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0838.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2100, 384, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : PSIZE
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: PSIZE
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000009576A410 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=700
VertexCnt=881
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000009576A1D0 Stride 24  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0839.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 357, 1, 1080, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D629650 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=119
VertexCnt=357
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D629410 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0840.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0841.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0842.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0843.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 420, 1, 216, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093150 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=140
VertexCnt=420
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092F10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0844.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0845.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 3423, 1, 2463, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D093A10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=1141
VertexCnt=3423
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D0937D0 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0846.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 792, 1, 1623, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D091F10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=264
VertexCnt=792
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D091D10 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0847.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 396, 1, 522, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D092390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=132
VertexCnt=396
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D092150 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0848.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 1107, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D9F92D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=369
VertexCnt=897
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D9F9090 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0849.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 561, 1, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 88
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 104
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 120
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 136
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007D8CD810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=187
VertexCnt=561
OutVertexSize=152
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007D8CD610 Stride 24  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000000AC9D290 Stride 0  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1218_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0850.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 48, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E0B0310 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=12
VertexCnt=16
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E0B0110 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1176_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0851.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0852.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0853.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 1008, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000959A1050 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000959A0E10 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_10663_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0854.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 6030, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD7490D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD748E90 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0855.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 1635, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD748810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD7485D0 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0856.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504656, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836320
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836320
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836320
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_15943_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0857.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504664, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5836416
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5836416
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5836416
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0858.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 48, 504672, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=16
VertexCnt=32
OutVertexSize=40
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836544
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836544
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5836544
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0859.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 15807, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD74EA90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=5269
VertexCnt=4299
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD74E850 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0860.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 93, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA810 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=31
VertexCnt=36
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEFA5D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0861.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 41577, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 15
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 15
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEFA3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=13859
VertexCnt=15572
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9F50 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0862.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 885, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007E214A90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=295
VertexCnt=410
OutVertexSize=56
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007E214850 Stride 16  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0863.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6882, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 1
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 64
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 1
1020/222825 [0858] Offset  : 72
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 80
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000006D61D390 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2294
VertexCnt=3753
OutVertexSize=88
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000006D61D150 Stride 28  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0864.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1584, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TANGENT
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 14
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TANGENT
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 14
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000AD2EBC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=528
VertexCnt=1056
OutVertexSize=64
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000AD2EB9D0 Stride 20  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0865.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0866.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 61, 0, 0, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 4
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 5
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 16
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 6
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 32
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 7
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222825 [0858] InputSlot: 1
1020/222825 [0858] AlignOffs: 48
1020/222825 [0858] InputSlotClass: 1
1020/222825 [0858] InstanceDataStepRate: 1

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 1
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 48
1020/222825 [0858] Size    : 16
1020/222825 [0858] Type    : R32G32B32A32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 4
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 5
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 6
1020/222825 [0858] Offset  : 40
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 7
1020/222825 [0858] Offset  : 56
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x00000000BDCA3510 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222825 [0858] VertexBuffer: 0x00000000BDCA30D0 Stride 4  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] VertexBuffer: 0x00000000BDCA32D0 Stride 64  Offset: 0
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0867.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504720, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 20
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 20
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836928
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836928
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5836928
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0868.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504728, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837024
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837024
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837024
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0869.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 72, 504736, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : COLOR
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 4
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 8
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R8G8B8A8_UINT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 4
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : B8G8R8A8_UNORM
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 8
1020/222825 [0858] Size    : 4
1020/222825 [0858] Type    : R16G16_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: UINT UINT UINT UINT 
1020/222825 [0858] Semantic: COLOR
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 16
1020/222825 [0858] Size    : 16
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 32
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=24
VertexCnt=48
OutVertexSize=40
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837152
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837152
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837152
1020/222825 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222825 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222825 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14083_0.dds
1020/222825 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222825 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222825 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222825 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222825 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222825 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222825 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222825 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222825 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222825 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222825 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222825 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222825 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0870.rip


1020/222825 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504808, 0)
1020/222825 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222825 [0858] Input primitive topology: TRIANGLELIST
1020/222825 [0858] Element  : POSITION
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 0
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : NORMAL
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 12
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] Element  : TEXCOORD
1020/222825 [0858] Index    : 0
1020/222825 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222825 [0858] InputSlot: 0
1020/222825 [0858] AlignOffs: 24
1020/222825 [0858] InputSlotClass: 0
1020/222825 [0858] InstanceDataStepRate: 0

1020/222825 [0858] ---Input vertex format dump---
1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Type    : R32G32B32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] Stream  : 0
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Type    : R32G32_FLOAT
1020/222825 [0858] 

1020/222825 [0858] -------------------------------
1020/222825 [0858] ---Output vertex format dump---
1020/222825 [0858] Semantic: POSITION
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 0
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: NORMAL
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 12
1020/222825 [0858] Size    : 12
1020/222825 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222825 [0858] Semantic: TEXCOORD
1020/222825 [0858] SemIndex: 0
1020/222825 [0858] Offset  : 24
1020/222825 [0858] Size    : 8
1020/222825 [0858] Types Dump: FLOAT FLOAT 
1020/222825 [0858] -------------------------------

1020/222825 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222825 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837728
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837728
1020/222825 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 32  Offset: 5837728
1020/222825 [0858] ---Resource format dump---
1020/222825 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222825 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222825 [0858] --------------------------
1020/222825 [0858] Width    : 2048
1020/222825 [0858] Height   : 2048
1020/222825 [0858] MipLevels: 1
1020/222825 [0858] ArraySize: 1
1020/222825 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222825 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222825 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222825 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222825 [0858] BindFlags: 0x00000048
1020/222825 [0858] CPUFlags : 0x00000000
1020/222825 [0858] MiscFlags: 0x00000000
1020/222825 [0858] --------------------------
1020/222825 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222825 [0858] ---Resource format dump---
1020/222825 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222825 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222825 [0858] --------------------------
1020/222825 [0858] Width    : 2048
1020/222825 [0858] Height   : 2048
1020/222825 [0858] MipLevels: 1
1020/222825 [0858] ArraySize: 1
1020/222825 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222825 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222825 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222825 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222825 [0858] BindFlags: 0x00000048
1020/222825 [0858] CPUFlags : 0x00000000
1020/222825 [0858] MiscFlags: 0x00000000
1020/222825 [0858] --------------------------
1020/222826 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 2048
1020/222826 [0858] Height   : 2048
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0871.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0872.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7854, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 4
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 40
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 40
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 148
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 164
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042C9FB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2618
VertexCnt=1674
OutVertexSize=172
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9CFD0 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0873.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30852, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 4
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 40
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 40
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 148
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 164
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CAFB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10284
VertexCnt=5433
OutVertexSize=172
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAF710 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0874.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 8592, 34332, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 104
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2864
VertexCnt=1927
OutVertexSize=144
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0875.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 104
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0876.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4230, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 4
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 40
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 40
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 148
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 164
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CA5BD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=1410
VertexCnt=1221
OutVertexSize=172
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CA6010 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0693_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0877.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6102, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 4
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 40
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 40
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 148
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 164
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000007E21AAD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2034
VertexCnt=1276
OutVertexSize=172
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21A890 Stride 52  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0714_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0878.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 104
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0879.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 152
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0880.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 128
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 152
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0881.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30780, 3552, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 104
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10260
VertexCnt=5351
OutVertexSize=144
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0882.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 37836, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TANGENT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDWEIGHT
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : BLENDINDICES
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : PSIZE
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 28
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 32
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 1
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 28
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 1
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TANGENT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: BLENDWEIGHT
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 48
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: BLENDINDICES
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 64
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: PSIZE
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 80
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 96
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 104
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 112
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 120
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 136
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000042C9F090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=12612
VertexCnt=7148
OutVertexSize=144
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x0000000042C9E390 Stride 36  Offset: 0
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222826 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1529016
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0883.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0884.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 16
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC67CD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=36
VertexCnt=24
OutVertexSize=28
1020/222826 [0858] VertexBuffer: 0x000000000AC67890 Stride 28  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC67890 Stride 28  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0885.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 1912, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : NORMAL
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 24
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 1
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 36
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 2
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 52
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 3
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 68
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 4
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 84
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 5
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 100
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 52
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 3
1020/222826 [0858] Offset  : 68
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 84
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 5
1020/222826 [0858] Offset  : 100
1020/222826 [0858] Size    : 16
1020/222826 [0858] Type    : R32G32B32A32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: NORMAL
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 24
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 1
1020/222826 [0858] Offset  : 36
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 2
1020/222826 [0858] Offset  : 52
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 3
1020/222826 [0858] Offset  : 68
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 4
1020/222826 [0858] Offset  : 84
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 5
1020/222826 [0858] Offset  : 100
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000122D39210 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=116
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] VertexBuffer: 0x00000000BD96E310 Stride 116  Offset: 22784
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 2048
1020/222826 [0858] Height   : 2048
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17681_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0886.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0887.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 712, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10
VertexCnt=20
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7360
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7360
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7360
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0888.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 204, 744, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=68
VertexCnt=136
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7600
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7600
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 7600
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0889.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 24, 952, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9232
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9232
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9232
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0890.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 976, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=28
VertexCnt=56
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9424
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9424
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 9424
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC7_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 256
1020/222826 [0858] Height   : 128
1020/222826 [0858] MipLevels: 9
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_BC7_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17788_2.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 1024
1020/222826 [0858] Height   : 1024
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17789_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0891.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 42, 1064, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=14
VertexCnt=28
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10096
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10096
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10096
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 64
1020/222826 [0858] Height   : 64
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 1024
1020/222826 [0858] Height   : 1024
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17810_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0892.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 4
1020/222826 [0858] Height   : 4
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0893.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0894.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 1024
1020/222826 [0858] Height   : 1024
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0895.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 90, 1112, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=30
VertexCnt=60
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10432
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10432
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 10432
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0896.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 1024
1020/222826 [0858] Height   : 1024
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17915_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0897.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 114, 1208, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=38
VertexCnt=76
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 11152
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 11152
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 11152
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0898.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 512
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17957_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0899.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 512
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17978_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0900.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 512
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17999_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0901.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 512
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18020_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0902.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 512
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0903.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0904.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 102, 1328, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=34
VertexCnt=68
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12064
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12064
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12064
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 1024
1020/222826 [0858] Height   : 1024
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000048
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18083_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0905.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0906.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 1432, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x00000000F2A73950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12880
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12880
1020/222826 [0858] VertexBuffer: 0x00000000F2B92AD0 Stride 12  Offset: 12880
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0907.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4914_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0908.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1494_3.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 16128
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18165_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0909.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 24, 504816, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837856
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837856
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5837856
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18165_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0910.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 102, 504840, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=34
VertexCnt=68
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5838864
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5838864
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5838864
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18165_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222826 [0858] --------------------------
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0911.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 504944, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10
VertexCnt=20
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5839872
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5839872
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5839872
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 4032
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 4032
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0912.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504976, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840112
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840112
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840112
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0913.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 504984, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840208
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840208
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840208
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0914.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 504992, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10
VertexCnt=20
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840304
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840304
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840304
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 4032
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 4032
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0915.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505024, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840544
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840544
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840544
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0916.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505032, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840640
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840640
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840640
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0917.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 505040, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10
VertexCnt=20
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840736
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840736
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5840736
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0918.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505072, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840976
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840976
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5840976
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0919.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505080, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841072
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841072
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841072
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0920.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 505088, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=10
VertexCnt=20
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841168
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841168
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841168
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0921.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505120, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841408
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841408
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841408
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0922.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505128, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841504
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841504
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841504
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0923.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 18, 505136, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=6
VertexCnt=12
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841600
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841600
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841600
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0924.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505160, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841744
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841744
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841744
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0925.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505168, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841840
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841840
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5841840
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0926.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 24, 505176, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841936
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841936
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5841936
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0927.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505200, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842128
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842128
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842128
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18290_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0928.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505208, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 12
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 20
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Type    : R32G32B32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Type    : R32G32_FLOAT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 12
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 12
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 20
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842224
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842224
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5842224
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18291_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222826 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 32
1020/222826 [0858] Height   : 32
1020/222826 [0858] Depth    : 32
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000008
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222826 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222826 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8052_1.dds
1020/222826 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222826 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222826 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222826 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222826 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222826 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222826 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222826 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222826 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222826 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222826 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0929.rip


1020/222826 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 126, 505216, 0)
1020/222826 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222826 [0858] Input primitive topology: TRIANGLELIST
1020/222826 [0858] Element  : POSITION
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 0
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : COLOR
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 4
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] Element  : TEXCOORD
1020/222826 [0858] Index    : 0
1020/222826 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222826 [0858] InputSlot: 0
1020/222826 [0858] AlignOffs: 8
1020/222826 [0858] InputSlotClass: 0
1020/222826 [0858] InstanceDataStepRate: 0

1020/222826 [0858] ---Input vertex format dump---
1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R8G8B8A8_UINT
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 4
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : B8G8R8A8_UNORM
1020/222826 [0858] 

1020/222826 [0858] Stream  : 0
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 8
1020/222826 [0858] Size    : 4
1020/222826 [0858] Type    : R16G16_FLOAT
1020/222826 [0858] 

1020/222826 [0858] -------------------------------
1020/222826 [0858] ---Output vertex format dump---
1020/222826 [0858] Semantic: POSITION
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 0
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: UINT UINT UINT UINT 
1020/222826 [0858] Semantic: COLOR
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 16
1020/222826 [0858] Size    : 16
1020/222826 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222826 [0858] Semantic: TEXCOORD
1020/222826 [0858] SemIndex: 0
1020/222826 [0858] Offset  : 32
1020/222826 [0858] Size    : 8
1020/222826 [0858] Types Dump: FLOAT FLOAT 
1020/222826 [0858] -------------------------------

1020/222826 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222826 [0858] PrimitivesCount=42
VertexCnt=84
OutVertexSize=40
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5842320
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5842320
1020/222826 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5842320
1020/222826 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18227_0.dds
1020/222826 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18228_1.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 16128
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222826 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222826 [0858] ---Resource format dump---
1020/222826 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222826 [0858] --------------------------
1020/222826 [0858] Width    : 16128
1020/222826 [0858] Height   : 512
1020/222826 [0858] MipLevels: 1
1020/222826 [0858] ArraySize: 1
1020/222826 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222826 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222826 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222826 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222826 [0858] BindFlags: 0x00000028
1020/222826 [0858] CPUFlags : 0x00000000
1020/222826 [0858] MiscFlags: 0x00000000
1020/222826 [0858] --------------------------
1020/222827 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18608_3.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 256
1020/222827 [0858] Height   : 4096
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x00000008
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 256
1020/222827 [0858] Height   : 64
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x00000008
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18610_5.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0930.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 4032
1020/222827 [0858] Height   : 512
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x00000028
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18626_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 4032
1020/222827 [0858] Height   : 512
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x00000028
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18627_1.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18608_3.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18610_5.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4458_6.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0931.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 4032
1020/222827 [0858] Height   : 512
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x00000028
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18610_5.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0932.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18610_5.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0933.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18610_5.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4459_7.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0934.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0935.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0936.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17978_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0937.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0938.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0939.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0940.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0941.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0942.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0943.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0944.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0945.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0946.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0947.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0948.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0949.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0950.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0951.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0952.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0953.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0954.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17915_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0955.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17957_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0956.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17999_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0957.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18020_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0958.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0959.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0960.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18083_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0961.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0962.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0963.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0964.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1440, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9C790 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=480
VertexCnt=287
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9C110 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0965.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17810_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0966.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0967.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0968.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0969.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0970.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0971.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0972.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0973.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0974.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Type    : R32G32B32_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 12
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9CC10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=12
VertexCnt=8
OutVertexSize=12
1020/222827 [0858] VertexBuffer: 0x000000000AC9C9D0 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0975.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 864, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9B850 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=288
VertexCnt=146
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17788_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17789_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0976.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 864, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9B850 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=288
VertexCnt=146
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0977.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 864, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9B850 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=288
VertexCnt=146
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0978.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 864, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TANGENT
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : NORMAL
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 14
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 15
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 12
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 12
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TANGENT
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: NORMAL
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 14
1020/222827 [0858] Offset  : 48
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 15
1020/222827 [0858] Offset  : 56
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9B850 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=288
VertexCnt=146
OutVertexSize=64
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9B3D0 Stride 16  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0979.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0980.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0981.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19647_1.dds
1020/222827 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222827 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222827 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222827 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222827 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0982.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2718_9.dds
1020/222827 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2903_5.dds
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0983.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0984.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0985.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0986.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0987.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0988.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0989.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0990.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 11
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000001
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19832_1.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222827 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #4 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222827 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222827 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222827 [0858] --------------------------
1020/222827 [0858] --------------------------
1020/222827 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222827 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222827 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222827 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222827 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222827 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0991.rip


1020/222827 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222827 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222827 [0858] Input primitive topology: TRIANGLELIST
1020/222827 [0858] Element  : POSITION
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 0
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : COLOR
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 4
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] Element  : TEXCOORD
1020/222827 [0858] Index    : 0
1020/222827 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222827 [0858] InputSlot: 0
1020/222827 [0858] AlignOffs: 8
1020/222827 [0858] InputSlotClass: 0
1020/222827 [0858] InstanceDataStepRate: 0

1020/222827 [0858] ---Input vertex format dump---
1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R8G8B8A8_UINT
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 4
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : B8G8R8A8_UNORM
1020/222827 [0858] 

1020/222827 [0858] Stream  : 0
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 8
1020/222827 [0858] Size    : 4
1020/222827 [0858] Type    : R16G16_FLOAT
1020/222827 [0858] 

1020/222827 [0858] -------------------------------
1020/222827 [0858] ---Output vertex format dump---
1020/222827 [0858] Semantic: POSITION
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 0
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: UINT UINT UINT UINT 
1020/222827 [0858] Semantic: COLOR
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 16
1020/222827 [0858] Size    : 16
1020/222827 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222827 [0858] Semantic: TEXCOORD
1020/222827 [0858] SemIndex: 0
1020/222827 [0858] Offset  : 32
1020/222827 [0858] Size    : 8
1020/222827 [0858] Types Dump: FLOAT FLOAT 
1020/222827 [0858] -------------------------------

1020/222827 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222827 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222827 [0858] ---Resource format dump---
1020/222827 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222827 [0858] --------------------------
1020/222827 [0858] Width    : 1944
1020/222827 [0858] Height   : 1091
1020/222827 [0858] MipLevels: 1
1020/222827 [0858] ArraySize: 1
1020/222827 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222827 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222827 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222827 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222827 [0858] BindFlags: 0x000000A8
1020/222827 [0858] CPUFlags : 0x00000000
1020/222827 [0858] MiscFlags: 0x00000000
1020/222827 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19852_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0992.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19832_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0993.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 972
1020/222828 [0858] Height   : 545
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19892_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0994.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 486
1020/222828 [0858] Height   : 272
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0995.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 243
1020/222828 [0858] Height   : 136
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0996.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 121
1020/222828 [0858] Height   : 68
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0997.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 60
1020/222828 [0858] Height   : 34
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19972_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0998.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 30
1020/222828 [0858] Height   : 17
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19992_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_0999.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 15
1020/222828 [0858] Height   : 8
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20012_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1000.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 7
1020/222828 [0858] Height   : 4
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20032_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1001.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 3
1020/222828 [0858] Height   : 2
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20052_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1002.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19892_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1003.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1004.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1005.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1006.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19972_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1007.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19992_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1008.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20012_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1009.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20032_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1010.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20052_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1011.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 2
1020/222828 [0858] Height   : 2
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20252_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1012.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19832_1.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8133_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1013.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2880, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 15
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 56
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E28B7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=960
VertexCnt=482
OutVertexSize=64
1020/222828 [0858] VertexBuffer: 0x000000007E28B590 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E28B590 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E28B590 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E28B590 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E28B590 Stride 20  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 192
1020/222828 [0858] Height   : 512
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20293_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18609_4.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8135_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19835_4.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1014.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 1944
1020/222828 [0858] Height   : 1091
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20315_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8173_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19628_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7549_4.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0016_16.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1015.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1953_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1954_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1955_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1959_6.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 4
1020/222828 [0858] Height   : 4
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17681_0.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1016.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1953_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1954_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1955_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1959_6.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1017.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1953_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1954_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1955_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1959_6.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1018.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3552, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=1184
VertexCnt=660
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1953_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1954_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1955_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1959_6.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1019.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17681_0.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1020.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1021.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1022.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2136, 42924, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=712
VertexCnt=1424
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0672_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1023.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 512
1020/222828 [0858] Height   : 512
1020/222828 [0858] MipLevels: 10
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20502_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 128
1020/222828 [0858] Height   : 128
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20508_6.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 128
1020/222828 [0858] Height   : 128
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20509_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17681_0.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1024.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20502_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20508_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20509_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1025.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20502_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20508_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20509_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1026.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 13752, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E2BACD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=4584
VertexCnt=8476
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E21BA10 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000014226F10 Stride 0  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20502_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0630_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4391_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20508_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20509_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1027.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 256
1020/222828 [0858] Height   : 256
1020/222828 [0858] MipLevels: 9
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20586_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 128
1020/222828 [0858] Height   : 128
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #6 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20592_6.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 128
1020/222828 [0858] Height   : 128
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #7 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17681_0.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1028.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20586_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20592_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1029.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20586_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20592_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1030.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 7044, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 36
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 36
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 128
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 152
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E219950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2348
VertexCnt=4696
OutVertexSize=160
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007E219710 Stride 40  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1700592
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20586_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0735_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20592_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1031.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2880, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007E28B350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=960
VertexCnt=482
OutVertexSize=56
1020/222828 [0858] VertexBuffer: 0x000000006D79F1D0 Stride 16  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79F1D0 Stride 16  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79F1D0 Stride 16  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79F1D0 Stride 16  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 32
1020/222828 [0858] Height   : 32
1020/222828 [0858] Depth    : 32
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R8_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 32
1020/222828 [0858] Height   : 32
1020/222828 [0858] Depth    : 32
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8_UNORM
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_11879_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 2048
1020/222828 [0858] Height   : 256
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20672_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4412_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20592_6.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1032.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19833_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1033.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 1944
1020/222828 [0858] Height   : 1091
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R10G10B10A2_UNORM
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20293_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20593_7.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1728_6.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8193_0.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1034.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 17406, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 56
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000006D79EB50 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=5802
VertexCnt=11604
OutVertexSize=64
1020/222828 [0858] VertexBuffer: 0x000000006D79E910 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79E910 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79E910 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79E910 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79E910 Stride 20  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC3_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 32
1020/222828 [0858] Height   : 32
1020/222828 [0858] MipLevels: 6
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1035.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 16530, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 56
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000006D79EFD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=5510
VertexCnt=11020
OutVertexSize=64
1020/222828 [0858] VertexBuffer: 0x000000006D79ED90 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79ED90 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79ED90 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79ED90 Stride 20  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000006D79ED90 Stride 20  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1036.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 366, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD2DFB90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=122
VertexCnt=244
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF950 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF950 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF950 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 32
1020/222828 [0858] Height   : 32
1020/222828 [0858] MipLevels: 5
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1037.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 462, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD1B1110 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=154
VertexCnt=308
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD1B0ED0 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD1B0ED0 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD1B0ED0 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1038.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 642, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD2DF2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=214
VertexCnt=428
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF090 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF090 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF090 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1039.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 486, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD2DFFD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=162
VertexCnt=324
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD2DFD90 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DFD90 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DFD90 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1040.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 576, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD2DF710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=192
VertexCnt=384
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF4D0 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF4D0 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD2DF4D0 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1041.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 384, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD59A1D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=128
VertexCnt=256
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD59A410 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD59A410 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD59A410 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20733_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1476_6.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20713_1.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18041_3.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1042.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 594, 45060, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDWEIGHT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : BLENDINDICES
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : PSIZE
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 28
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 2
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 28
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: BLENDWEIGHT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: BLENDINDICES
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: PSIZE
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 96
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 104
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 2
1020/222828 [0858] Offset  : 112
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 120
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 136
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000042CAC710 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=198
VertexCnt=399
OutVertexSize=144
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x0000000042CAC290 Stride 36  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] VertexBuffer: 0x00000000F2A7D6D0 Stride 24  Offset: 1294728
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_4436_5.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 256
1020/222828 [0858] Height   : 256
1020/222828 [0858] MipLevels: 9
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20902_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1043.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 360, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD1B1590 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=120
VertexCnt=240
OutVertexSize=48
1020/222828 [0858] VertexBuffer: 0x00000000AD1B1350 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD1B1350 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD1B1350 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20775_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20902_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1044.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 108, 528, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 15
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 72
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD74B3D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=36
VertexCnt=57
OutVertexSize=88
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74B190 Stride 28  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1475_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1045.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 450, 5181, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 15
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 72
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=150
VertexCnt=238
OutVertexSize=88
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1046.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 24, 6756, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 15
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 72
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD74CBD0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=8
VertexCnt=16
OutVertexSize=88
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74C9D0 Stride 28  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1047.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexedInstanced(0x0000000003E04070, 60, 33, 0, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 4
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 1
1020/222828 [0858] InstanceDataStepRate: 1

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 5
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 1
1020/222828 [0858] InstanceDataStepRate: 1

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 6
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 32
1020/222828 [0858] InputSlotClass: 1
1020/222828 [0858] InstanceDataStepRate: 1

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 7
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32A32_FLOAT
1020/222828 [0858] InputSlot: 1
1020/222828 [0858] AlignOffs: 48
1020/222828 [0858] InputSlotClass: 1
1020/222828 [0858] InstanceDataStepRate: 1

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 4
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 5
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 6
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 1
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 7
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Type    : R32G32B32A32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 4
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 5
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 6
1020/222828 [0858] Offset  : 40
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 7
1020/222828 [0858] Offset  : 56
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000007DEF9450 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=20
VertexCnt=22
OutVertexSize=72
1020/222828 [0858] VertexBuffer: 0x000000007DEF9010 Stride 4  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000007DEF9250 Stride 64  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1934_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20346_12.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1048.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 324, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 1
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 1
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000014227C10 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=108
VertexCnt=216
OutVertexSize=88
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000142279D0 Stride 24  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 512
1020/222828 [0858] Height   : 512
1020/222828 [0858] MipLevels: 3
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21027_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222828 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222828 [0858] --------------------------
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17366_0.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1049.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 672, 4509, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TANGENT
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : NORMAL
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 16
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 14
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 15
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 24
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 24
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: TANGENT
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: NORMAL
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 48
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 64
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 14
1020/222828 [0858] Offset  : 72
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 15
1020/222828 [0858] Offset  : 80
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x00000000AD74F350 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=224
VertexCnt=326
OutVertexSize=88
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] VertexBuffer: 0x00000000AD74F110 Stride 28  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0588_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1050.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1051.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19892_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1052.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1053.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1054.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1055.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19972_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1056.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19992_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1057.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20012_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1058.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20032_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1059.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20052_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1060.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1061.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1062.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1063.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19972_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1064.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19992_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1065.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20012_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1066.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20032_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1067.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20052_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0589_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2144_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_1599_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1068.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 486
1020/222828 [0858] Height   : 272
1020/222828 [0858] MipLevels: 9
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000001
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21447_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 1944
1020/222828 [0858] Height   : 1091
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21449_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1069.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505344, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 12
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 20
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 12
1020/222828 [0858] Type    : R32G32B32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 8
1020/222828 [0858] Type    : R32G32_FLOAT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 12
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 12
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 20
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222828 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843328
1020/222828 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843328
1020/222828 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843328
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20315_2.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21449_2.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1070.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1071.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 1944
1020/222828 [0858] Height   : 1091
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7591_4.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0590_2.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1072.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 1944
1020/222828 [0858] Height   : 1091
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1073.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7547_2.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1074.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 64
1020/222828 [0858] Height   : 64
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x000000A8
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21569_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1075.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 16
1020/222828 [0858] Height   : 16
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21590_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1076.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 4
1020/222828 [0858] Height   : 4
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222828 [0858] BindFlags: 0x00000028
1020/222828 [0858] CPUFlags : 0x00000000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21611_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1077.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 96
1020/222828 [0858] Height   : 92
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21632_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1078.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 4
1020/222828 [0858] Height   : 2
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21653_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1079.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 112
1020/222828 [0858] Height   : 100
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21674_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1080.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 88
1020/222828 [0858] Height   : 112
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21695_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1081.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 112
1020/222828 [0858] Height   : 94
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21716_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1082.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 100
1020/222828 [0858] Height   : 104
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21737_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1083.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 148
1020/222828 [0858] Height   : 130
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222828 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21758_0.dds
1020/222828 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222828 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222828 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222828 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222828 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222828 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222828 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222828 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222828 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222828 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222828 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222828 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222828 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222828 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222828 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222828 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222828 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1084.rip


1020/222828 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222828 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222828 [0858] Input primitive topology: TRIANGLELIST
1020/222828 [0858] Element  : POSITION
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 0
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : COLOR
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 4
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] Element  : TEXCOORD
1020/222828 [0858] Index    : 0
1020/222828 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222828 [0858] InputSlot: 0
1020/222828 [0858] AlignOffs: 8
1020/222828 [0858] InputSlotClass: 0
1020/222828 [0858] InstanceDataStepRate: 0

1020/222828 [0858] ---Input vertex format dump---
1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R8G8B8A8_UINT
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 4
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : B8G8R8A8_UNORM
1020/222828 [0858] 

1020/222828 [0858] Stream  : 0
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 8
1020/222828 [0858] Size    : 4
1020/222828 [0858] Type    : R16G16_FLOAT
1020/222828 [0858] 

1020/222828 [0858] -------------------------------
1020/222828 [0858] ---Output vertex format dump---
1020/222828 [0858] Semantic: POSITION
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 0
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: UINT UINT UINT UINT 
1020/222828 [0858] Semantic: COLOR
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 16
1020/222828 [0858] Size    : 16
1020/222828 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222828 [0858] Semantic: TEXCOORD
1020/222828 [0858] SemIndex: 0
1020/222828 [0858] Offset  : 32
1020/222828 [0858] Size    : 8
1020/222828 [0858] Types Dump: FLOAT FLOAT 
1020/222828 [0858] -------------------------------

1020/222828 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222828 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222828 [0858] ---Resource format dump---
1020/222828 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222828 [0858] --------------------------
1020/222828 [0858] Width    : 128
1020/222828 [0858] Height   : 130
1020/222828 [0858] MipLevels: 1
1020/222828 [0858] ArraySize: 1
1020/222828 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222828 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222828 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222828 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222828 [0858] BindFlags: 0x00000008
1020/222828 [0858] CPUFlags : 0x00010000
1020/222828 [0858] MiscFlags: 0x00000000
1020/222828 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21779_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1085.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21800_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1086.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 52
1020/222829 [0858] Height   : 52
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21821_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1087.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 122
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21842_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1088.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 100
1020/222829 [0858] Height   : 94
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21863_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1089.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 134
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21884_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1090.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 124
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21905_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1091.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 140
1020/222829 [0858] Height   : 132
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21926_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1092.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 128
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21947_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1093.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21968_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1094.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 128
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21989_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1095.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 118
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22010_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1096.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22031_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1097.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 140
1020/222829 [0858] Height   : 136
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22052_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1098.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 136
1020/222829 [0858] Height   : 136
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22073_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1099.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 124
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22094_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1100.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 144
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22115_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1101.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22136_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1102.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 122
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22157_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1103.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 128
1020/222829 [0858] Height   : 132
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22178_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1104.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 136
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22199_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1105.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 92
1020/222829 [0858] Height   : 106
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22220_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1106.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 70
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22241_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1107.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 52
1020/222829 [0858] Height   : 80
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22262_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1108.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 108
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22283_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1109.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 140
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22304_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1110.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 106
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22325_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1111.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 128
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22346_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1112.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 96
1020/222829 [0858] Height   : 118
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22367_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1113.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 96
1020/222829 [0858] Height   : 92
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22388_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1114.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 96
1020/222829 [0858] Height   : 130
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22409_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1115.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 148
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22430_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1116.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 94
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22451_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1117.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 16
1020/222829 [0858] Height   : 16
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22472_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1118.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 130
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22493_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1119.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22514_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1120.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22535_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1121.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 8
1020/222829 [0858] Height   : 6
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22556_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1122.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 88
1020/222829 [0858] Height   : 96
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22577_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1123.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 112
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22598_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1124.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 128
1020/222829 [0858] Height   : 134
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22619_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1125.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22640_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1126.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 44
1020/222829 [0858] Height   : 58
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22661_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1127.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22682_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1128.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 98
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22703_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1129.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 84
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22724_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1130.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 92
1020/222829 [0858] Height   : 112
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22745_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1131.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 118
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22766_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1132.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22787_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1133.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22808_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1134.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 88
1020/222829 [0858] Height   : 100
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22829_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1135.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 124
1020/222829 [0858] Height   : 128
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22850_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1136.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 96
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22871_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1137.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 94
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22892_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1138.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22913_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1139.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 104
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22934_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1140.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 136
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22955_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1141.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 118
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22976_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1142.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 140
1020/222829 [0858] Height   : 150
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_22997_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1143.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 4
1020/222829 [0858] Height   : 8
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23018_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1144.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 106
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23039_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1145.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 122
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23060_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1146.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 90
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23081_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1147.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 134
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23102_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1148.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 158
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23123_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1149.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 80
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23144_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1150.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 88
1020/222829 [0858] Height   : 134
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23165_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1151.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23186_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1152.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 100
1020/222829 [0858] Height   : 116
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23207_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1153.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23228_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1154.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 106
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23249_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1155.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 220
1020/222829 [0858] Height   : 74
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23270_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1156.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 148
1020/222829 [0858] Height   : 114
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23291_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1157.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 116
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23312_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1158.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 76
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23333_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1159.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 124
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23354_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1160.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 128
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23375_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1161.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 140
1020/222829 [0858] Height   : 138
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23396_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1162.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 132
1020/222829 [0858] Height   : 136
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23417_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1163.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 84
1020/222829 [0858] Height   : 82
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23438_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1164.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 96
1020/222829 [0858] Height   : 108
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23459_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1165.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 124
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23480_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1166.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23501_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1167.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 144
1020/222829 [0858] Height   : 124
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23522_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1168.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 44
1020/222829 [0858] Height   : 54
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23543_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1169.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 124
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23564_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1170.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23585_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1171.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23606_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1172.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 86
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23627_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1173.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23648_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1174.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 96
1020/222829 [0858] Height   : 100
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23669_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1175.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 100
1020/222829 [0858] Height   : 112
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23690_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1176.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 84
1020/222829 [0858] Height   : 92
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23711_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1177.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 92
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23732_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1178.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 106
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23753_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1179.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 124
1020/222829 [0858] Height   : 94
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23774_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1180.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 144
1020/222829 [0858] Height   : 120
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23795_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1181.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 116
1020/222829 [0858] Height   : 90
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23816_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1182.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 112
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23837_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1183.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 136
1020/222829 [0858] Height   : 128
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23858_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1184.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 104
1020/222829 [0858] Height   : 126
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23879_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1185.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23900_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1186.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 120
1020/222829 [0858] Height   : 122
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23921_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1187.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 108
1020/222829 [0858] Height   : 102
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23942_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1188.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 92
1020/222829 [0858] Height   : 80
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222829 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23963_0.dds
1020/222829 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222829 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222829 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222829 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222829 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222829 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222829 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222829 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222829 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222829 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222829 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222829 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222829 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222829 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222829 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222829 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222829 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1189.rip


1020/222829 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222829 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222829 [0858] Input primitive topology: TRIANGLELIST
1020/222829 [0858] Element  : POSITION
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 0
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : COLOR
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 4
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] Element  : TEXCOORD
1020/222829 [0858] Index    : 0
1020/222829 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222829 [0858] InputSlot: 0
1020/222829 [0858] AlignOffs: 8
1020/222829 [0858] InputSlotClass: 0
1020/222829 [0858] InstanceDataStepRate: 0

1020/222829 [0858] ---Input vertex format dump---
1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R8G8B8A8_UINT
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 4
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : B8G8R8A8_UNORM
1020/222829 [0858] 

1020/222829 [0858] Stream  : 0
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 8
1020/222829 [0858] Size    : 4
1020/222829 [0858] Type    : R16G16_FLOAT
1020/222829 [0858] 

1020/222829 [0858] -------------------------------
1020/222829 [0858] ---Output vertex format dump---
1020/222829 [0858] Semantic: POSITION
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 0
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: UINT UINT UINT UINT 
1020/222829 [0858] Semantic: COLOR
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 16
1020/222829 [0858] Size    : 16
1020/222829 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222829 [0858] Semantic: TEXCOORD
1020/222829 [0858] SemIndex: 0
1020/222829 [0858] Offset  : 32
1020/222829 [0858] Size    : 8
1020/222829 [0858] Types Dump: FLOAT FLOAT 
1020/222829 [0858] -------------------------------

1020/222829 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222829 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222829 [0858] ---Resource format dump---
1020/222829 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222829 [0858] --------------------------
1020/222829 [0858] Width    : 112
1020/222829 [0858] Height   : 110
1020/222829 [0858] MipLevels: 1
1020/222829 [0858] ArraySize: 1
1020/222829 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222829 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222829 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222829 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222829 [0858] BindFlags: 0x00000008
1020/222829 [0858] CPUFlags : 0x00010000
1020/222829 [0858] MiscFlags: 0x00000000
1020/222829 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_23984_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1190.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 148
1020/222830 [0858] Height   : 112
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24005_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1191.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 28
1020/222830 [0858] Height   : 22
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24026_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1192.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 136
1020/222830 [0858] Height   : 132
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24047_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_2189_5.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1193.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 80
1020/222830 [0858] Height   : 76
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24068_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1194.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 108
1020/222830 [0858] Height   : 110
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24088_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1195.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 132
1020/222830 [0858] Height   : 128
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24108_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1196.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 80
1020/222830 [0858] Height   : 76
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24128_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1197.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 136
1020/222830 [0858] Height   : 138
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24148_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1198.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 116
1020/222830 [0858] Height   : 98
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24168_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1199.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 148
1020/222830 [0858] Height   : 124
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24188_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1200.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 100
1020/222830 [0858] Height   : 62
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24208_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1201.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 16
1020/222830 [0858] Height   : 14
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24228_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1202.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 100
1020/222830 [0858] Height   : 122
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24248_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1203.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 136
1020/222830 [0858] Height   : 140
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24268_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1204.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 124
1020/222830 [0858] Height   : 94
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24288_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1205.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 92
1020/222830 [0858] Height   : 110
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24308_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1206.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 112
1020/222830 [0858] Height   : 114
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24328_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1207.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 112
1020/222830 [0858] Height   : 104
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24348_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1208.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 100
1020/222830 [0858] Height   : 92
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24368_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1209.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 126
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24388_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1210.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 116
1020/222830 [0858] Height   : 142
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24408_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1211.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 108
1020/222830 [0858] Height   : 110
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24428_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1212.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 108
1020/222830 [0858] Height   : 108
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24448_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1213.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 136
1020/222830 [0858] Height   : 138
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24468_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1214.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 48
1020/222830 [0858] Height   : 48
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24488_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1215.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 84
1020/222830 [0858] Height   : 90
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24508_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1216.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 112
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24528_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1217.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 138
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24548_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1218.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 152
1020/222830 [0858] Height   : 106
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24568_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1219.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 4
1020/222830 [0858] Height   : 8
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24588_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1220.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 112
1020/222830 [0858] Height   : 100
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24608_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1221.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 112
1020/222830 [0858] Height   : 132
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24628_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1222.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 124
1020/222830 [0858] Height   : 106
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24648_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1223.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 112
1020/222830 [0858] Height   : 136
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24668_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1224.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 148
1020/222830 [0858] Height   : 104
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24688_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1225.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 108
1020/222830 [0858] Height   : 94
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24708_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8174_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21507_1.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_21530_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7566_0.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0591_3.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18607_2.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1226.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24729_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24730_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 2048
1020/222830 [0858] Height   : 2048
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000048
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1227.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24729_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24730_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1228.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24729_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24730_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1229.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24729_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24730_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1230.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24729_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24730_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1231.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24834_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24835_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1232.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24834_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24835_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1233.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 64
1020/222830 [0858] Height   : 64
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24876_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 64
1020/222830 [0858] Height   : 64
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24877_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1234.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24897_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24898_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1235.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24897_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24898_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1236.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24897_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24898_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1237.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24897_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24898_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1238.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24897_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24898_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1239.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 96
1020/222830 [0858] Height   : 96
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25002_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 96
1020/222830 [0858] Height   : 96
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25003_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1240.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25002_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25003_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1241.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25002_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25003_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1242.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25002_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25003_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1243.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25002_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25003_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1244.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 56
1020/222830 [0858] Height   : 56
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25107_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 56
1020/222830 [0858] Height   : 56
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25108_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1245.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25107_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25108_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1246.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25107_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25108_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1247.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25107_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25108_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1248.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25107_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25108_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1249.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1250.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1251.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1252.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 9
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURECUBE
1020/222830 [0858] --------------------------
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1253.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1254.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25316_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1255.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25337_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1256.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 64
1020/222830 [0858] Height   : 64
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25358_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1257.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 72
1020/222830 [0858] Height   : 72
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25379_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1258.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 96
1020/222830 [0858] Height   : 96
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25400_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1259.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 56
1020/222830 [0858] Height   : 56
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25421_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1260.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 40
1020/222830 [0858] Height   : 40
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25442_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25212_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25213_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1261.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 24
1020/222830 [0858] Height   : 24
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 24
1020/222830 [0858] Height   : 24
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #2 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1262.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1263.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1264.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17873_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1265.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1266.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1267.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1268.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1269.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1270.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1271.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_BC1_UNORM_SRGB
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 128
1020/222830 [0858] MipLevels: 8
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #3 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25676_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1272.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25676_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1273.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1274.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1275.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1276.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1277.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1278.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1279.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1280.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1281.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17809_2.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17831_3.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1282.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7524_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25464_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25465_2.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_24731_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1283.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 16
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25925_0.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 128
1020/222830 [0858] Height   : 16
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25926_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1284.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20315_2.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25926_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1285.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25926_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1286.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25926_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1287.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_25926_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1288.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1289.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1290.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 243
1020/222830 [0858] Height   : 136
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x000000A8
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26072_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1291.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 256
1020/222830 [0858] Height   : 1
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26094_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1292.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26072_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26094_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1293.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1294.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1295.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1296.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1297.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19892_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1298.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1299.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 486
1020/222830 [0858] Height   : 272
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x000000A8
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26261_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1300.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19912_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1301.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26072_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1302.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19932_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1303.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 121
1020/222830 [0858] Height   : 68
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R11G11B10_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x000000A8
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26345_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1304.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19952_0.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7440_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7527_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17367_1.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1305.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_7912_1.dds
1020/222830 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_19892_0.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26261_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26072_0.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26345_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1306.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0005_5.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 1
1020/222830 [0858] Height   : 1
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26409_1.dds
1020/222830 [0858] Texture stage #2 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26261_0.dds
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26072_0.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26345_0.dds
1020/222830 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_17368_2.dds
1020/222830 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_18647_0.dds
1020/222830 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222830 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222830 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222830 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222830 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222830 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222830 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222830 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222830 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1307.rip


1020/222830 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 24576, 0, 0)
1020/222830 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222830 [0858] Input primitive topology: TRIANGLELIST
1020/222830 [0858] Element  : POSITION
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 0
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : COLOR
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 4
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] Element  : TEXCOORD
1020/222830 [0858] Index    : 0
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222830 [0858] InputSlot: 0
1020/222830 [0858] AlignOffs: 8
1020/222830 [0858] InputSlotClass: 0
1020/222830 [0858] InstanceDataStepRate: 0

1020/222830 [0858] ---Input vertex format dump---
1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R8G8B8A8_UINT
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 4
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : B8G8R8A8_UNORM
1020/222830 [0858] 

1020/222830 [0858] Stream  : 0
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 8
1020/222830 [0858] Size    : 4
1020/222830 [0858] Type    : R16G16_FLOAT
1020/222830 [0858] 

1020/222830 [0858] -------------------------------
1020/222830 [0858] ---Output vertex format dump---
1020/222830 [0858] Semantic: POSITION
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 0
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: UINT UINT UINT UINT 
1020/222830 [0858] Semantic: COLOR
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 16
1020/222830 [0858] Size    : 16
1020/222830 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222830 [0858] Semantic: TEXCOORD
1020/222830 [0858] SemIndex: 0
1020/222830 [0858] Offset  : 32
1020/222830 [0858] Size    : 8
1020/222830 [0858] Types Dump: FLOAT FLOAT 
1020/222830 [0858] -------------------------------

1020/222830 [0858] IndexBuffer: 0x000000000ACEA950 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222830 [0858] PrimitivesCount=8192
VertexCnt=4225
OutVertexSize=40
1020/222830 [0858] VertexBuffer: 0x000000000ACEA510 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000ACEA510 Stride 12  Offset: 0
1020/222830 [0858] VertexBuffer: 0x000000000ACEA510 Stride 12  Offset: 0
1020/222830 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_20315_2.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_BC1_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 256
1020/222830 [0858] Height   : 256
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_BC1_TYPELESS
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #1 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 16
1020/222830 [0858] Height   : 16
1020/222830 [0858] Depth    : 16
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222830 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 16
1020/222830 [0858] Height   : 16
1020/222830 [0858] Depth    : 16
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222830 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222830 [0858] BindFlags: 0x00000008
1020/222830 [0858] CPUFlags : 0x00010000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222830 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222830 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222830 [0858] ---Resource format dump---
1020/222830 [0858] Format        : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222830 [0858] --------------------------
1020/222830 [0858] Width    : 1
1020/222830 [0858] Height   : 1
1020/222830 [0858] MipLevels: 1
1020/222830 [0858] ArraySize: 1
1020/222830 [0858] Format   : DXGI_FORMAT_R16G16B16A16_FLOAT
1020/222830 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222830 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222830 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222830 [0858] BindFlags: 0x00000028
1020/222830 [0858] CPUFlags : 0x00000000
1020/222830 [0858] MiscFlags: 0x00000000
1020/222830 [0858] --------------------------
1020/222831 [0858] Texture stage #5 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1308.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 0, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000000AC9DD90 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222831 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222831 [0858] VertexBuffer: 0x000000000AC9DB50 Stride 12  Offset: 0
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_8175_2.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1309.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505352, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843424
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843424
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843424
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 24
1020/222831 [0858] Height   : 24
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26471_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1310.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505360, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843472
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843472
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843472
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 36
1020/222831 [0858] Height   : 36
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26492_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1311.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505368, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843520
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843520
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843520
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26513_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1312.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505376, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843568
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843568
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843568
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 36
1020/222831 [0858] Height   : 36
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26534_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1313.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505384, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_UINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R8G8B8A8_UINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: UINT UINT UINT UINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 32
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843616
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843616
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 12  Offset: 5843616
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 36
1020/222831 [0858] Height   : 36
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26555_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1314.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 72, 45624, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=24
VertexCnt=20
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 427504
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 427504
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 128
1020/222831 [0858] Height   : 128
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26576_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1315.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 47176, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 430672
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 430672
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26576_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1316.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 26976, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 282768
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 282768
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 282768
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26576_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1317.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 18144, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 164560
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 164560
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 32
1020/222831 [0858] Height   : 32
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26639_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1318.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 1144, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=12
VertexCnt=12
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 1747472
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 1747472
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 1747472
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26639_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1319.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2346, 0, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=782
VertexCnt=536
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26639_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1320.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 18856, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 16256
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 16256
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 16256
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 2048
1020/222831 [0858] Height   : 2048
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_A8_UNORM
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1321.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2346, 0, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=782
VertexCnt=536
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 227360
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1322.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 42376, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=32
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 281472
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 281472
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 281472
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1323.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 19216, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 279152
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 279152
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 1024
1020/222831 [0858] Height   : 512
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26765_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1324.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 90, 18304, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=30
VertexCnt=24
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 261936
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 261936
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 261936
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26765_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1325.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 198, 30848, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 16
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 40
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=66
VertexCnt=132
OutVertexSize=48
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 385344
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 385344
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 385344
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 385344
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1326.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 44096, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262224
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1327.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 102, 3104, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=34
VertexCnt=68
OutVertexSize=32
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 238224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 238224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 20  Offset: 238224
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1328.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 519, 31048, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=173
VertexCnt=118
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 240160
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 240160
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 240160
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1329.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 11856, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 330000
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 8  Offset: 330000
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_BC3_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 64
1020/222831 [0858] Height   : 64
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_BC3_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26891_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1330.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 936, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=32
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429136
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429136
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429136
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1331.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 12, 10736, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=4
VertexCnt=8
OutVertexSize=32
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429808
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429808
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 20  Offset: 429808
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1332.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 150, 31568, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=50
VertexCnt=40
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 241584
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 241584
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 241584
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1333.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 66, 11512, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 16
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 40
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=22
VertexCnt=44
OutVertexSize=48
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 24  Offset: 266160
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 24  Offset: 266160
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 24  Offset: 266160
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 24  Offset: 266160
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1334.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 66, 11584, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 16
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 40
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=22
VertexCnt=44
OutVertexSize=48
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 327408
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 327408
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 327408
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 327408
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1335.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6003, 3464, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2001
VertexCnt=1339
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242272
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242272
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242272
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1336.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1200, 9472, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=400
VertexCnt=266
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 258352
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 258352
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 258352
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1337.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 11656, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 16
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 40
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=48
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 328464
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 328464
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 328464
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 328464
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1338.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 36, 11696, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 16
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 16
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 40
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=12
VertexCnt=24
OutVertexSize=48
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 329040
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 329040
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 329040
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 24  Offset: 329040
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1339.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 10752, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 192624
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 192624
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 192624
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1340.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 10784, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 272224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 272224
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 272224
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1341.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 10816, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262704
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262704
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262704
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26702_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1342.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 10880, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 272320
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 272320
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 256
1020/222831 [0858] Height   : 1
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1343.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 84, 10944, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=28
VertexCnt=24
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262896
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262896
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 262896
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1344.rip


1020/222831 [0858] ID3D11DeviceContext_Draw(0x0000000003E04070, 6, 0)
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] PrimitivesCount=2
VertexCnt=6
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FD10 Stride 8  Offset: 0
1020/222831 [0858] VertexBuffer: 0x000000001422FD10 Stride 8  Offset: 0
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1345.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 19248, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=8
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 4  Offset: 279216
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1346.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 19248, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=8
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 4  Offset: 279216
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1347.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 42224, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 281376
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 281376
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 281376
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1348.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 756, 12008, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=252
VertexCnt=200
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 330384
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 330384
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 330384
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1349.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 720, 12768, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=240
VertexCnt=192
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 332784
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 332784
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 332784
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1350.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 720, 13488, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=240
VertexCnt=192
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 335088
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 335088
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 335088
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1351.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 720, 14208, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=240
VertexCnt=192
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 337392
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 337392
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 337392
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1352.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 720, 14928, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=240
VertexCnt=192
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 339696
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 339696
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 339696
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1353.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 720, 15648, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=240
VertexCnt=192
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 342000
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 342000
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 342000
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1354.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 870, 16368, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=290
VertexCnt=226
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 344304
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 344304
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 344304
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1355.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 750, 31720, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=250
VertexCnt=180
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 388512
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 388512
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 388512
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1356.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 66, 3392, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=22
VertexCnt=16
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242064
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242064
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 242064
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1357.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 2262, 32472, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=754
VertexCnt=540
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 390672
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 390672
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 390672
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1358.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 1692, 34736, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=564
VertexCnt=400
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 397152
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 397152
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 397152
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1359.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 3468, 36432, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=1156
VertexCnt=792
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 401952
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 401952
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 401952
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1360.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 960, 39904, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=320
VertexCnt=244
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 411456
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 411456
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 411456
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1361.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 4233, 40864, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=1411
VertexCnt=981
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 414384
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 414384
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 414384
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1362.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 228, 45104, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000128FEB7D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=76
VertexCnt=56
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 426160
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 426160
1020/222831 [0858] VertexBuffer: 0x000000007DEF6D10 Stride 12  Offset: 426160
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27164_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1363.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 44192, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 283232
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 283232
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 512
1020/222831 [0858] Height   : 512
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000028
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27605_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1364.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 30, 44224, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=10
VertexCnt=8
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 283296
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 283296
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 512
1020/222831 [0858] Height   : 512
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000028
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27626_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1365.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 405, 18400, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=135
VertexCnt=100
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 5056
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 5056
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 5056
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27626_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1366.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 570, 40640, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=190
VertexCnt=128
OutVertexSize=24
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 11104
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 8  Offset: 11104
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 64
1020/222831 [0858] Height   : 64
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27668_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1367.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 60, 44256, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R16G16_SINT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 4
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 8
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : R16G16_SINT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 4
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: SINT SINT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 8
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 1
1020/222831 [0858] Offset  : 24
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x000000001498E2D0 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=20
VertexCnt=16
OutVertexSize=40
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 6256
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 6256
1020/222831 [0858] VertexBuffer: 0x000000001422FF50 Stride 12  Offset: 6256
1020/222831 [0858] Texture stage #0 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27668_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1368.rip


1020/222831 [0858] ID3D11DeviceContext_DrawIndexed(0x0000000003E04070, 6, 505392, 0)
1020/222831 [0858] DeviceContextType: 0x0000000003E04070 D3D11_DEVICE_CONTEXT_IMMEDIATE
1020/222831 [0858] Input primitive topology: TRIANGLELIST
1020/222831 [0858] Element  : POSITION
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32B32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 0
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : TEXCOORD
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_R32G32_FLOAT
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 12
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] Element  : COLOR
1020/222831 [0858] Index    : 0
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] InputSlot: 0
1020/222831 [0858] AlignOffs: 20
1020/222831 [0858] InputSlotClass: 0
1020/222831 [0858] InstanceDataStepRate: 0

1020/222831 [0858] ---Input vertex format dump---
1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 12
1020/222831 [0858] Type    : R32G32B32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Type    : R32G32_FLOAT
1020/222831 [0858] 

1020/222831 [0858] Stream  : 0
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 20
1020/222831 [0858] Size    : 4
1020/222831 [0858] Type    : B8G8R8A8_UNORM
1020/222831 [0858] 

1020/222831 [0858] -------------------------------
1020/222831 [0858] ---Output vertex format dump---
1020/222831 [0858] Semantic: POSITION
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 0
1020/222831 [0858] Size    : 12
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT 
1020/222831 [0858] Semantic: TEXCOORD
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 12
1020/222831 [0858] Size    : 8
1020/222831 [0858] Types Dump: FLOAT FLOAT 
1020/222831 [0858] Semantic: COLOR
1020/222831 [0858] SemIndex: 0
1020/222831 [0858] Offset  : 20
1020/222831 [0858] Size    : 16
1020/222831 [0858] Types Dump: FLOAT FLOAT FLOAT FLOAT 
1020/222831 [0858] -------------------------------

1020/222831 [0858] IndexBuffer: 0x0000000003EC8090 Format: DXGI_FORMAT_R16_UINT Offset: 0x00000000
1020/222831 [0858] PrimitivesCount=2
VertexCnt=4
OutVertexSize=36
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843664
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843664
1020/222831 [0858] VertexBuffer: 0x0000000003EC7C50 Stride 24  Offset: 5843664
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE2D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 1944
1020/222831 [0858] Height   : 1091
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] ArraySize: 1
1020/222831 [0858] Format   : DXGI_FORMAT_R8G8B8A8_TYPELESS
1020/222831 [0858] DXGI_SAMPLE_DESC.Count  : 1
1020/222831 [0858] DXGI_SAMPLE_DESC.Quality: 0
1020/222831 [0858] Usage    : D3D11_USAGE_DEFAULT
1020/222831 [0858] BindFlags: 0x000000A8
1020/222831 [0858] CPUFlags : 0x00000000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #0 saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_27710_0.dds
1020/222831 [0858] Texture stage #1 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26430_1.dds
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] ERROR: D3D11_SRV_DIMENSION : 8
1020/222831 [0858] ERROR: Texture save. HRESULT: 0x88887777
1020/222831 [0858] ---Resource format dump---
1020/222831 [0858] Format        : DXGI_FORMAT_B8G8R8A8_UNORM
1020/222831 [0858] View Dimension: D3D11_SRV_DIMENSION_TEXTURE3D
1020/222831 [0858] --------------------------
1020/222831 [0858] Width    : 16
1020/222831 [0858] Height   : 16
1020/222831 [0858] Depth    : 16
1020/222831 [0858] MipLevels: 1
1020/222831 [0858] Format   : DXGI_FORMAT_B8G8R8A8_TYPELESS
1020/222831 [0858] Usage    : D3D11_USAGE_DYNAMIC
1020/222831 [0858] BindFlags: 0x00000008
1020/222831 [0858] CPUFlags : 0x00010000
1020/222831 [0858] MiscFlags: 0x00000000
1020/222831 [0858] --------------------------
1020/222831 [0858] Texture stage #3 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0003_3.dds
1020/222831 [0858] Texture stage #4 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0004_4.dds
1020/222831 [0858] Texture stage #5 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_26434_5.dds
1020/222831 [0858] Texture stage #6 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0006_6.dds
1020/222831 [0858] Texture stage #7 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0007_7.dds
1020/222831 [0858] Texture stage #8 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0008_8.dds
1020/222831 [0858] Texture stage #9 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0009_9.dds
1020/222831 [0858] Texture stage #10 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0010_10.dds
1020/222831 [0858] Texture stage #11 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0011_11.dds
1020/222831 [0858] Texture stage #12 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0012_12.dds
1020/222831 [0858] Texture stage #13 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0013_13.dds
1020/222831 [0858] Texture stage #14 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0014_14.dds
1020/222831 [0858] Texture stage #15 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #16 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #17 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #18 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Texture stage #19 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_14106_4.dds
1020/222831 [0858] Texture stage #20 already saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Tex_0015_15.dds
1020/222831 [0858] Mesh saved as: D:\Games\Mafia3\_NinjaRipper\2016.10.20_22.27.19_mafia3.exe\2016.10.20_22.28.18_mafia3.exe\Mesh_1369.rip


1020/222831 [0858] Frame len: 12076221us
1020/222831 [0858] Frame End...


1020/223424 [101C] D3D9 ripper uninit

1020/223424 [101C] D3D11 ripper uninit

1020/223424 [101C] DXGI uninit

1020/223424 [101C] Loaded Modules List
1020/223424 [101C] ----------------------------------------
1020/223424 [101C] BaseAddr            Size         Module
1020/223424 [101C] ----------------------------------------
1020/223424 [101C] 0x000000013F280000 (0x07C44000)  D:\Games\Mafia3\mafia3.exe
1020/223424 [101C] 0x0000000077530000 (0x001AA000)  C:\Windows\SYSTEM32\ntdll.dll
1020/223424 [101C] 0x0000000077410000 (0x0011F000)  C:\Windows\system32\kernel32.dll
1020/223424 [101C] 0x000007FEFD350000 (0x0006A000)  C:\Windows\system32\KERNELBASE.dll
1020/223424 [101C] 0x0000000077310000 (0x000FA000)  C:\Windows\system32\USER32.dll
1020/223424 [101C] 0x000007FEFDC10000 (0x00067000)  C:\Windows\system32\GDI32.dll
1020/223424 [101C] 0x000007FEFE7C0000 (0x0000E000)  C:\Windows\system32\LPK.dll
1020/223424 [101C] 0x000007FEFD620000 (0x000CA000)  C:\Windows\system32\USP10.dll
1020/223424 [101C] 0x000007FEFE1C0000 (0x0009F000)  C:\Windows\system32\msvcrt.dll
1020/223424 [101C] 0x000007FEFEAA0000 (0x00D8A000)  C:\Windows\system32\SHELL32.dll
1020/223424 [101C] 0x000007FEFDE10000 (0x00071000)  C:\Windows\system32\SHLWAPI.dll
1020/223424 [101C] 0x000007FEFD920000 (0x00203000)  C:\Windows\system32\ole32.dll
1020/223424 [101C] 0x000007FEFDC80000 (0x0012D000)  C:\Windows\system32\RPCRT4.dll
1020/223424 [101C] 0x000007FEFDB30000 (0x000DA000)  C:\Windows\system32\OLEAUT32.dll
1020/223424 [101C] 0x000007FEFE5B0000 (0x000DB000)  C:\Windows\system32\ADVAPI32.dll
1020/223424 [101C] 0x000007FEFE7A0000 (0x0001F000)  C:\Windows\SYSTEM32\sechost.dll
1020/223424 [101C] 0x000007FEFC470000 (0x00011000)  C:\Windows\system32\WTSAPI32.dll
1020/223424 [101C] 0x000007FEFC2E0000 (0x0000C000)  C:\Windows\system32\VERSION.dll
1020/223424 [101C] 0x000007FEFAA80000 (0x0000C000)  C:\Windows\system32\XINPUT9_1_0.dll
1020/223424 [101C] 0x000007FEFE330000 (0x001D7000)  C:\Windows\system32\SETUPAPI.dll
1020/223424 [101C] 0x000007FEFD300000 (0x00036000)  C:\Windows\system32\CFGMGR32.dll
1020/223424 [101C] 0x000007FEFD280000 (0x0001A000)  C:\Windows\system32\DEVOBJ.dll
1020/223424 [101C] 0x000007FEE4720000 (0x00063000)  D:\Games\Mafia3\bink2w64.dll
1020/223424 [101C] 0x000007FEFB1D0000 (0x0003B000)  C:\Windows\system32\WINMM.dll
1020/223424 [101C] 0x000007FEF54C0000 (0x0003C000)  C:\Windows\system32\DINPUT8.dll
1020/223424 [101C] 0x000007FEF1370000 (0x001FF000)  C:\Windows\system32\d3d9.dll
1020/223424 [101C] 0x000007FEF1360000 (0x00007000)  C:\Windows\system32\d3d8thk.dll
1020/223424 [101C] 0x000007FEFAC30000 (0x00018000)  C:\Windows\system32\dwmapi.dll
1020/223424 [101C] 0x000007FEF0460000 (0x001D5000)  C:\Windows\system32\d3d11.dll
1020/223424 [101C] 0x000007FEF9750000 (0x0005D000)  C:\Windows\system32\dxgi.dll
1020/223424 [101C] 0x000007FEE25D0000 (0x003B6000)  D:\Games\Mafia3\D3DCOMPILER_46.dll
1020/223424 [101C] 0x000007FEF7780000 (0x00125000)  C:\Windows\system32\dbghelp.dll
1020/223424 [101C] 0x000007FEFE170000 (0x0004D000)  C:\Windows\system32\WS2_32.dll
1020/223424 [101C] 0x000007FEFF830000 (0x00008000)  C:\Windows\system32\NSI.dll
1020/223424 [101C] 0x000007FEE33A0000 (0x0009D000)  C:\Windows\system32\MSVCP140.dll
1020/223424 [101C] 0x000007FEF6290000 (0x00017000)  C:\Windows\system32\VCRUNTIME140.dll
1020/223424 [101C] 0x000007FEFAA70000 (0x00004000)  C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll
1020/223424 [101C] 0x000007FEE24D0000 (0x000F4000)  C:\Windows\system32\ucrtbase.DLL
1020/223424 [101C] 0x000007FEF5750000 (0x00003000)  C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll
1020/223424 [101C] 0x000007FEF55B0000 (0x00003000)  C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll
1020/223424 [101C] 0x000007FEF55A0000 (0x00003000)  C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll
1020/223424 [101C] 0x000007FEF63D0000 (0x00003000)  C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll
1020/223424 [101C] 0x000007FEF5530000 (0x00003000)  C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll
1020/223424 [101C] 0x000007FEF54B0000 (0x00003000)  C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll
1020/223424 [101C] 0x000007FEF54A0000 (0x00004000)  C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5490000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5480000 (0x00004000)  C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5470000 (0x00004000)  C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5440000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-locale-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5320000 (0x00005000)  C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5250000 (0x00005000)  C:\Windows\system32\api-ms-win-crt-multibyte-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5240000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-time-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5060000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5050000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-environment-l1-1-0.dll
1020/223424 [101C] 0x000007FEF5040000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-utility-l1-1-0.dll
1020/223424 [101C] 0x00000000776F0000 (0x00007000)  C:\Windows\system32\PSAPI.DLL
1020/223424 [101C] 0x000007FEFD2B0000 (0x0003B000)  C:\Windows\system32\WINTRUST.dll
1020/223424 [101C] 0x000007FEFD4A0000 (0x0016D000)  C:\Windows\system32\CRYPT32.dll
1020/223424 [101C] 0x000007FEFD270000 (0x0000F000)  C:\Windows\system32\MSASN1.dll
1020/223424 [101C] 0x000007FEF4ED0000 (0x00003000)  C:\Windows\system32\api-ms-win-crt-conio-l1-1-0.dll
1020/223424 [101C] 0x000007FEFE260000 (0x0002E000)  C:\Windows\system32\IMM32.DLL
1020/223424 [101C] 0x000007FEFE690000 (0x00109000)  C:\Windows\system32\MSCTF.dll
1020/223424 [101C] 0x000007FEE23C0000 (0x00104000)  C:\Users\AntonSh\Desktop\ninjaripper\ninjaripper1.5.2\x64\intruder.dll
1020/223424 [101C] 0x000007FEE2370000 (0x00050000)  D:\Games\Mafia3\steam_api_ext64.dll
1020/223424 [101C] 0x000007FEFCAA0000 (0x00018000)  C:\Windows\system32\CRYPTSP.dll
1020/223424 [101C] 0x000007FEFC7A0000 (0x00047000)  C:\Windows\system32\rsaenh.dll
1020/223424 [101C] 0x000007FEFD0A0000 (0x0000F000)  C:\Windows\system32\CRYPTBASE.dll
1020/223424 [101C] 0x000007FEE2190000 (0x001DD000)  D:\Games\Mafia3\steam_api64.dll
1020/223424 [101C] 0x000007FEFD260000 (0x0000F000)  C:\Windows\system32\profapi.dll
1020/223424 [101C] 0x000007FEFB4A0000 (0x00056000)  C:\Windows\system32\uxtheme.dll
1020/223424 [101C] 0x000007FEFD6F0000 (0x00099000)  C:\Windows\system32\CLBCatQ.DLL
1020/223424 [101C] 0x000007FEF0430000 (0x00026000)  C:\Windows\system32\DXGIDebug.dll
1020/223424 [101C] 0x000007FEF97B0000 (0x003B5000)  C:\Windows\system32\nvapi64.dll
1020/223424 [101C] 0x000007FEFC590000 (0x0003D000)  C:\Windows\system32\WINSTA.dll
1020/223424 [101C] 0x000007FEE1F20000 (0x0026F000)  C:\Windows\system32\d3dcompiler_43.dll
1020/223424 [101C] 0x000007FEECB60000 (0x01216000)  C:\Windows\system32\nvwgf2umx.dll
1020/223424 [101C] 0x000007FEFCBF0000 (0x00022000)  C:\Windows\system32\bcrypt.dll
1020/223424 [101C] 0x000007FEE5F30000 (0x001B7000)  C:\Windows\system32\nvspcap64.dll
1020/223424 [101C] 0x000007FEF74B0000 (0x00071000)  C:\Windows\system32\WINHTTP.dll
1020/223424 [101C] 0x000007FEF7300000 (0x00065000)  C:\Windows\system32\webio.dll
1020/223424 [101C] 0x000007FEFD070000 (0x00025000)  C:\Windows\system32\SspiCli.dll
1020/223424 [101C] 0x000007FEFC690000 (0x0004C000)  C:\Windows\system32\bcryptprimitives.dll
1020/223424 [101C] 0x000007FEFCA40000 (0x00055000)  C:\Windows\system32\mswsock.dll
1020/223424 [101C] 0x000007FEFC3B0000 (0x00007000)  C:\Windows\System32\wshtcpip.dll
1020/223424 [101C] 0x000007FEFBB30000 (0x00015000)  C:\Windows\system32\NLAapi.dll
1020/223424 [101C] 0x000007FEF51C0000 (0x00015000)  C:\Windows\system32\napinsp.dll
1020/223424 [101C] 0x000007FEF51A0000 (0x00019000)  C:\Windows\system32\pnrpnsp.dll
1020/223424 [101C] 0x000007FEFC8C0000 (0x0005B000)  C:\Windows\system32\DNSAPI.dll
1020/223424 [101C] 0x000007FEF5190000 (0x0000B000)  C:\Windows\System32\winrnr.dll
1020/223424 [101C] 0x000007FEF9000000 (0x0002F000)  C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
1020/223424 [101C] 0x0000000072780000 (0x00026000)  C:\Program Files\Bonjour\mdnsNSP.dll
1020/223424 [101C] 0x000007FEFB230000 (0x00027000)  C:\Windows\system32\Iphlpapi.DLL
1020/223424 [101C] 0x000007FEFB220000 (0x0000B000)  C:\Windows\system32\WINNSI.DLL
1020/223424 [101C] 0x000007FEF8FF0000 (0x00008000)  C:\Windows\system32\rasadhlp.dll
1020/223424 [101C] 0x000007FEFC010000 (0x0004B000)  C:\Windows\System32\MMDevApi.dll
1020/223424 [101C] 0x000007FEFBEE0000 (0x0012C000)  C:\Windows\System32\PROPSYS.dll
1020/223424 [101C] 0x000007FEFAD40000 (0x0004F000)  C:\Windows\system32\AUDIOSES.DLL
1020/223424 [101C] 0x000007FEFAC50000 (0x0000B000)  C:\Windows\system32\HID.DLL
1020/223424 [101C] 0x000007FEFB8F0000 (0x0000F000)  C:\Windows\system32\wbem\wbemprox.dll
1020/223424 [101C] 0x000007FEFB860000 (0x00086000)  C:\Windows\system32\wbemcomn.dll
1020/223424 [101C] 0x000007FEFD1B0000 (0x00014000)  C:\Windows\system32\RpcRtRemote.dll
1020/223424 [101C] 0x000007FEF5D80000 (0x00014000)  C:\Windows\system32\wbem\wbemsvc.dll
1020/223424 [101C] 0x000007FEF6030000 (0x000E2000)  C:\Windows\system32\wbem\fastprox.dll
1020/223424 [101C] 0x000007FEF5F80000 (0x00027000)  C:\Windows\system32\NTDSAPI.dll
1020/223424 [101C] 0x0000000016860000 (0x00009000)  D:\Games\Mafia3\LightFX.dll
1020/223424 [101C] 0x0000000072600000 (0x000D2000)  C:\Windows\system32\MSVCR100.dll
1020/223424 [101C] 0x000007FEFB0A0000 (0x00053000)  C:\Windows\System32\fwpuclnt.dll
1020/223424 [101C] 0x000007FEFCA30000 (0x00007000)  C:\Windows\System32\wship6.dll
1020/223424 [101C] LOG END
